Among the many surprises of Sony's conference yesterday was the reveal of Resident Evil 7, which has obviously borrowed a lot from the late Silent Hills. Now keeping in mind that this too is a playable teaser, there si a chance that the final game won't be that close to what we can see here. Until we find out more, we are quite interested in the new direction the series seems to be taking. Let's just hope the game will be much scarier than the demo.
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Immersion in vr is extreme.
Immersion in vr is extreme.
EDIT: Dishonored which I own through games with gold is waiting to be played. I suppose another first person RPG game I played was Oblivion although if I remember correctly it had a 3rd person view option.
"Yet this minimalist first-person entry doesn't seem like a return to the series' roots either, but rather the restless folks at Capcom chasing a different trend: that of the minimalist sensory horror experience."
http://www.eurogamer.net/articles/2016-06-14-resid...
"Yet this minimalist first-person entry doesn't seem like a return to the series' roots either, but rather the restless folks at Capcom chasing a different trend: that of the minimalist sensory horror experience."
http://www.eurogamer.net/articles/2016-06-14-resid...
plus your logic makes no sense... you are willing to play "good" (i use the term loosely) first person games...but not this because its first person, even if it ends up being good? that's pretty selective...
resident evil lost it's survival horror and has done for years...and now it's found it.
As long as it retains Resident Evil's identity and it's very good, I don't have a problem with it being in 1st-person view. Just because previous entries in a series have been in a certain perspective or even genre, doesn't mean that developers can't or shouldn't experiment with it.
A lot of great entries in a franchise come from developers trying different things: Final Fantasy mainline and spin-off games, Onimusha Tactics, Prince of Persia, etc.
There are hundreds of more examples, but I can't remember any others right now, but if one looks at what previous entries in these franchises were and what subsequent entries became, it will be easy to see how different they are, but without losing their identity.
plus your logic makes no sense... you are willing to play "good" (i use the term loosely) first person games...but not this because its first person, even if it ends up being good? that's pretty selective...
resident evil lost it's survival horror and has done for years...and now it's found it.
Really, it sort of baffles me the sense of entitlement and dummy spitting when a developer tries something new with a franchise. Oddly, I think people wouldn't be so critical of this if they saw a walking corpse, because then it would seem more familiar to the series. This looks as if it's disregarding all the other terrible stuff that RE became bogged down with with each game release, ie, terrible enemy and ridiculous character design, daft story elements, and manga style supernatural shit like a paranormal-eque Wesker. This replaces all of that nonsense with a sense of dirty gritty realism, and a presence of proper horror. If there is zombies in this, and they are a real threat, it'll be nerve wrecking. Just the potential and the prospect of the 3d sound effects alone is incredible.
Immersion in vr is extreme.