About the game
- Kane & Lynch: Dog Days
- PC, X360, PS3
- Published by Eidos Interactive
- Developed by Io Interactive
- French release: Available
- US release: Available
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- Copyright 2007-2009 Gamersyde SARL
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All comments
Incredible. I don't think I've ever seen a more relevant game. I don't know any other way to describe it. For once it feels like a game for adults, in the same way that the cult-classic films appeal to a certain audience over the big flashy blockbuster movies that have no substance. If the controls are good and it plays well, I think this could change everything for games as a story-telling medium and bring a new respect for it beyond sci-fi and war games. Oh, and for the crude nature, it seems to have a lot of emotional depth to the story as well.
Kane and lynch is a simple action game, and thats all. Yhea the mood and the feel tops the best you can acheive in cutscene and holywood getaway moments, but 90% its just a shooting game at it's core.
Games aren't art, and games that are movies are shi*, people.
I disagree when I hear people say that games aren't art. To say that the amount of work that goes into the artistic vision and presentation of a game doesn't constitute as art is ridiculous. You contradicted yourself also by saying that this will be just shooting, and then turning around and saying that games that are movies are shit. Which do you want?
There are also different kinds of gamers. I'm the kind of gamer that likes to be put into an immersive scenario.
Anyway, I guess overall I just feel like games in general could earn more respect with these kinds of titles mixed in.
I will be the first to line up for a title like this when the gameplay matches the other production values but after the horrendous first outing its wait and see time...
I like how they are hiding the average graphics behind these awesome filters, I just hope they will have some kind of explanation for those.
Awesome art and visual style? Check
Animations need work though, and the cover mechanics still look a little awkward...
Most realistic looking city I've seen in a videogame to date? Check
Awesome art and visual style? Check
Animations need work though, and the cover mechanics still look a little awkward...
There are some great animations too though. It's hard to know about the cover mechs without playing it- could be be fine, could suck. Looks great to me so far...
There are some nice animations in there sure, but overal they're a bit too rough around the edges (especially transitions). Cover looks a bit awkward to me anyways. But the main thing is that it'll be consistent an not a buggy mess...