The trailers keep coming with this time Stranglehold, a game that doesn't seem to have impressed as much as I thought it would at this E3.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (9)
Graphics are ok and all, nice destruction... BUT, to me it looks like it has "regressed" to a shooting gallery-type game :( you walk pretty much "on rails" through nicely set up environments and here and there pops up an enemy to shoot. much like the zombie games (forgot names) a few years back. mixed with a few in-engine cutscenes.
to me this doesn`t look very interesting. but maybe the first impression doesn`t do the game justice... i sure hope so :o/
Good facial details though, hopefully the emotive quality of the characters will carry this game along!
Shooting people and watching them crash into stuff looks insane though and I honestly think the game will be pretty intense.
I also saw a stage demo of Turok, on the topic of the Unreal Engine 3, and they said they'd modified the engine a ton and "invested lots in animation". Perhaps the tools for animation that come with UE3 are inherently rather lacking with the typical FPS spending very little resources on believable movement patterns. I mean as good as Gears looks it doesn't animate close to something like Sands of Time or Tomb Raider or Uncharted. Hopefully that's not a flaw that'll stick with the engine in the long term.
Anyway, yes, gameplay looks way cooler than the trailer with this game because you get a feel for the kind of weight enemies have when they're blown away by a shotgun blast. The rigid animation is unfortunate but I still think it'll turn out to be an enjoyable action romp.
Too many games this autumn though. It honestly cracked me up when watching the gamespot live feed and after the.. like.. 15th stage demo they were like "so when's this coming out?" and the answer was either nov, sep or august.
"Q4 2007" some said to mix things up a bit. :)
Why not give the character some mass and let the physics handle/inhibit some of his motions? His weightless twitching is both ridiculous and sad.
I'll still give them the benefit of the doubt but man, the guy could be a sprite and look just as rigid ffs.
I loved Max Payne 2 and even the original though I scolded them for not using Ragdolls in the first (idiotic, just as the stiff animations here).
I think somebody already mentioned that the bar has been raised and the graphics just look average now.