Frontier Developments sent us this launch trailer and a few screenshots before the release of Elite Dangerous scheduled the 16th of December in Europe.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (16)
David Braben's been talking a lot about all the things you will be able to do in this universe in both the kickstarter pledge-video and following progress diaries, but it's clear that much of it won't make it on day-1 (and some not perhaps the first year or two), but what i think they have managed (judging from my limited time with beta/gamma) is that they have done a really solid groundwork to build on. The way the ships handles, the really great dogfighting, the polished graphics with fantastic effects and details, the way you travel the universe etc. I'd be more worried if the core of the game was sloppy or broken.
What was a problem in the beta/gamma was the emptiness of the game. I know space is large and cold, but this is a game, so gameplay must rule all. It felt like there weren't any real consequences, the missions and npc's were just randomly generated (which they in many cases are), and player-to-player interaction was minimal. Frontier has said that the gameworld doesn't start until 16th December (which could mean faction AI's and such), so that could potentially explain some of this.
I've upgraded my computer and configured the flightcontroller. Next Tuesday i'm ready to again visit the world i left 20 years ago.
The campaigns in space games are usually a hack job anyways.
Is there not enough variation in the systems? How does it compare to other space trading games you've played?
I've not played any other similar games for many years, thus my excitement to play this one, a bit disappointed though with the quite misleading stuff I'd read about it being "complete" from gamma state on.
I think I was just scarred by X3 Reunions story.
I am very much the same, had it for a few months now and I was hoping the releases were going to bring about some BIG changes, but essentially:
You grind credits in your ship to buy a better ship
once you have the better ship you grind credits to buy better equipment
with better ship and equipment you grind to get better ship and equipment
There is no other reason i can see to really delve into the game at the moment. As has been said before, there is VERY little player interaction, which can be expected for 500 billion systems, but it feels very..... aimless.