About the game
- Enslaved
- X360, PS3
- Published by Namco-Bandai
- Developed by Ninja Theory
- French release: Available
- US release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Anyways feedback thus far from the demo is positive but not to sound elitist this is probably because it's currently only on PSN, the PS3 audience are more susceptible to story driven games like U2, Heavy Rain and the like.
Lets see the responses when Enslaved hits xbox live.
What worries me about this, is that OXM (official Xbox magazine) has already reported this in their hands-on preview some time ago. OXM also stated that they were hoping this would be solved by the time of release. But the game will be released october 8 in Europe. So, I'm affraid this cluncky movement controls will be in the final version as well.
Other than that, the demo was simply great. The facial animation is the best I have seen, and this together with great voice acting promises a well told story.
Amazing, I know people will hate on it for how streamlined the gameplay can seem but this game is made to tell a great cinematic story, if they achieve this, I will except almost any compromise.
Anyways feedback thus far from the demo is positive but not to sound elitist this is probably because it's currently only on PSN, the PS3 audience are more susceptible to story driven games like U2, Heavy Rain and the like.
Lets see the responses when Enslaved hits xbox live.
Pal, when it comes to cinematic gaming, noting tops mass effect, so yeah the xbox 360 audience will definitly like this.
Amazing, I know people will hate on it for how streamlined the gameplay can seem but this game is made to tell a great cinematic story, if they achieve this, I will except almost any compromise.
In my humble opinion of course.
I'm the exact opposite. Horses for courses I guess.
I enjoy films a lot, books and when it comes to games, for racing titles etc yes gameplay rules but action/rpg/even shooters. Story for me is equally as important as gameplay.
I'm looking forward to this. The end of the demo was a nice point to end.
I'm looking forward to this. The end of the demo was a nice point to end.