The polychromatic space shooter Everspace is back with new screens. We're also sharing a good quality version of the latest gameplay trailer (from December). Get in the mood with the ambient music, look at lighting improvement and get a glimpse at the new lava planets. You can read more on the latest blog update. The title from Rockfish Games is expected to launch in late 2016 on PC and Xbox One.
All comments (17)
It's almost funny that the other guys have less restrictive requirements for crossplay titles on the platform.
It's almost funny that the other guys have less restrictive requirements for crossplay titles on the platform.
As for the cross-plat comment...with titles from MS like Sea of Thieves, Killer Instinct, Gigantic, Fable Legends...as well as all the ID@Xbox games shared between the two...the other guys wont be able to compete in that space. Their approach is different. The other guys simply connect you to servers cross platform...MS is connecting you across platform and service.
More people will play SFV and Rocket League on PC/PSN than all of those games.. probably combined.
More people will play SFV and Rocket League on PC/PSN than all of those games.. probably combined.
Fact #2...Windows Store houses tons more NON Xbox Live games then does. The Xbox App on Windows 10 also works with Steam games (and other services) to launch the games directly from the Xbox App. Recording and snap shots work as well with games from other services. I dont see this lock you're talking about. Fact is if im playing a game with someone across platforms in SFV and want to send them a friends request, I should just be able to do it. If I want to engage in a cross-game chat with that person I should be able to do it. Messages, being able to check what other games they might own, invites...all of that should just work...but it wont in SFV and it doesnt in RL. In terms of the popularity of the games...that all depends on the popularity of the games haha. SFV will be a popular title regardless if its cross platform or not. But if MS was to make MCC a cross platform title, Id suspect it would be very popular.
Lastly, people think MS is ONLY trying to appeal to the hard core "PC gamer" with the Windows Store and Xbox App...thats not so. Windows 10 is currently running on every kind of device with touch screen tablets, to all-n-1s, to desktops, to ultrabooks, to 2-n-1s...their store supports Kinect, touch, gamepad, K&M, pen and more FOR GAMING. Their store is not just one type of gamer...its for everyone. This includes the console gamer. Do you know how many people are using the Xbox App to stream their Xbox One games to their PC? Do you know how many people want to be able to take their games with them on the go on their tablet/laptop and pick up right where they left off on their Xbox.
Meanwhile the W10 store exclusives will probably crash and burn. The F2P stuff might have a chance.
Regardless of how you feel, the purpose of the Windows Store is to appeal to every kind of gamer...this includes, but not limited to, hardcore PC gamers. Whats funny is that MS also supports other services too on PC so again, this lock you're talking about is pure BS from my perspective.
http://store.steampowered.com/app/261570/
While I dont have exact numbers, their are millions of people actively using the Xbox App on Windows 10. Just by reading through its over 18k reviews, with a rating of 4.3 out of 5...you can not only see that people are generally really liking it, but also that many console gamers are using the service on PC.
https://www.microsoft.com/en-us/store/apps/xbox/9w...
LOL...are you suggesting that SFV wouldnt be popular on PC if it weren't for its cross-platformfeature!?!? You are an interesting person.
Do you know what ID@Xbox is? MS is opening up their service for just about anyone to make a cross platform game. Thats not strict to me.
https://channel9.msdn.com/Shows/Level-Up/Episode-1...
https://steamdb.info/app/45760/graphs/
...which I have experience with since I actually play SF4 and SF5. Street Fighter 4 has never been very good on Steam. Ultimate has approximately the peak population (around 5000 players) that the SF5 beta did. The PSN compatibility is a big deal. And we don't know how SFV lobbies work yet at all. If we have cross-play lobbies it's pretty much feature complete. The player pool on SF4 on PC is smaller and less skilled than the console population. Cross-play is what makes SF5 on PC a viable option for even semi-serious players.
Street Fighter V gives you a unique fight ID on both platforms, which they use to sort out replays and matching and all that good stuff. Hopefully that allows you to at least create cross-play lobbies. A lot of the details about this stuff are still pretty shaky. I'm not even assuming the game launches with any lobby system. The modes trailer was suspiciously silent on the subject.
Cross-play and cross platform are not the same thing. I'm sure anyone can make a cross-play game as long as it's exclusive to the Windows 10 store. I'm not crazy about that. I don't think I'm alone. I'll still probably pick up KI though.
Having cross-play lobbies would NOT make it feature complete because I still cant party chat with those on the steam version from a PS4...I still cant look at my recent played with list on a PS4 and see Steam gamers...I still cant friends request Steam gamers from a PS4 and engage in a cross-game chat etc...you may want to downplay these features but thats what makes these services compelling to begin with. Steam does NOT talk to PSN...they are two different services only connecting you through servers in the background...thats it! A true cross-play/cross-platform game shares EVERYTHING and allows you to pick up where you left off hopping between the two.
You said that the other guys couldn't compete. I thought you meant in terms of delivering people what they actually want ;)
The fact that Microsoft offers more integration is precisely what I don't like :D I don't want to use Xbox Live on PC period.
Right!!!! So already we see that the situation is less than ideal. Ya see I buy the game for a particular service (PSN, Steam, Live GoG, Origin etc)...I then must add an additional service to my game (in this case Capcom)...tell me again why I should have to do that? What makes it worse is that if everyone did that, we'd be running multiple services on all our games. Thanks but no thanks...if I buy the PSN version, I only want to deal with Sony and PSN...not having Sony tell me the problem isn't on their end its on Capcoms while Capcom does the same. This service on top of a service is crappy and a sub par experience. When I play the Fable Legends beta on PC, its over one service...I have ALL the features available to me...that is how I like my cross-play games.
While you might not like Xbox Live on PC, I happen to love it ( as well as the millions who currently use the Xbox App), because I love Xbox Live on Xbox One and its THE SAME XBOX LIVE ON PC! Ill take the integration any day of the week over the half baked approach in titles like RL and others.