Codemasters has released a new dev diary of F1 2011 that deals with the AI handling. Game's out next month.
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All comments (5)
If they get the AI and racing behaviour right this time, this will be a winner for sure.
Q:AndyDYoung: Will F1 2011 feature the podium?
Steve Hood: We considered the podium but that’s been done to death in Formula One games so, for this year, we’ve included Parc Ferme which is more immediate and personal.
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Q:MattMarquard: Has the crash damage improved? And if it’s not in this game, proper deforming tyre barriers would be cool. Almost like in Grid.
Steve Hood: We’re balancing the damage so the cars are more fragile but as for an overhaul of the damage system, we’d like to, but feel there are bigger things to tackle first.
WHAT? THERE ARE BIGGER THINGS TO TACKLE THAN DAMAGE SYSTEM?
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Q:Woodsy921: Have the mirrors been fixed, can you see anything behind you?
Steve Hood: The mirrors are so small I don’t think they will ever be amazingly helpful – we have new on-screen indicators to help you locate chasing drivers.
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This is not a F1 game, This is Madness...