Warner Bros. Interactive has just announced a third F.E.A.R. game and has instantly published this first trailer. The game is planned for an Autumn 2010 release on PS3, Xbox 360 and PC and is no longer developed by Monolith but by Day 1 Studios.
DIVERGENT CO-OP EVOLVES THE HORROR FIRST-PERSON SHOOTER FRANCHISE WITH CONSULTATION FROM HORROR MASTERMINDS JOHN CARPENTER AND STEVE NILES
Warner Bros. Interactive Entertainment announces F.E.A.R. 3, a heart-pounding paranormal horror first-person shooter unleashing intense combat, compelling narrative and co-op play that evolves the franchise. F.E.A.R. 3 is set to release on PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows™ PC in autumn 2010.
Alma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. The game is developed by Day 1 Studios, developer of the original F.E.A.R. console games in collaboration with Monolith Studios.
“Warner Bros. Interactive Entertainment is evolving the F.E.A.R. brand with top horror, co-op and first person shooter combat in F.E.A.R. 3,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Monolith Productions has passed the torch to Day 1 Studios to create a quality, powerful game that stays true to the roots of the F.E.A.R. franchise but takes players to a heightened level of gameplay.”
To further ensure extreme terror in F.E.A.R. 3, legendary horror director John Carpenter (Halloween, Village of the Damned) and critically acclaimed horror comic and script writer Steve Niles (30 Days of Night) have provided consultation to enhance several of the game’s frightening aspects. Steve Niles co-wrote the game script with the development team and John Carpenter provided his expertise in crafting the in-game cinematics.
“After working closely with Monolith, Day 1 is honoured to bring the next iteration of the F.E.A.R. franchise to gamers with key elements of the past games yet providing fresh combat and horror experiences in F.E.A.R. 3,” said Denny Thorley, Founder and President, Day 1 Studios. “Players can look forward to new features such as divergent co-op, an evolved cover system, and more scares in F.E.A.R. 3.”
For more information about F.E.A.R. 3, please visit www.whatisfear.com.
All comments (11)
I love Fettel's voice over. :D
FEAR on PC (developed by Monolith) was awesome, but the FEAR port to console (developed by Day 1 Studios) sucked ass in comparison.
FEAR 2 on both console and PC (developed by Monolith), was awesome.
Fracture (developed by Day 1 Studios) sucked ass, even though it had a lot of good ideas.
Now in my mind, FEAR 3 for both console and PC (developed by Day 1 Studios), leaves a big, gapping question mark to it's future. This game would be a day one purchase, even now, if Monolith were completing the trilogy, but with a second tier developer like Day 1 Studios in charge, I'll have to just wait and see.
I really want to be excited about this game, but . . .
Thanks for the SD video