Xbox 360 PS3

Fatal Inertia is back already with this series of images. Still no news of the PS3 version, delayed because of a "middleware problem".

13 images

  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
  • Fatal Inertia images - 13 images
Slabs
Slabs
Commented on 2007-07-24 12:48:39
middleware = ue3

They appear to be in the same futuristic flying vehicle as Denis Dyack.
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2007-07-24 13:29:13
The 360 seems to be handling this ok, sounds like dyack's full of it...

Shiny...

http://images.gamersyde.com/gallery/public/5940/tc...
In reply to
ymmv
ymmv
Commented on 2007-07-24 13:43:00
Dyack's complaints were about the state of the Xbox 360 engine last year. It probably runs a lot smoother today than when Dyack got it in March 2006. UE3 for the PS3 has been problematic even longer.
In reply to
acm2000
acm2000
Commented on 2007-07-24 14:01:29
either way, i cant wait for the shit to hit the fan for epic, thats gonna be huge :o class action lawsuit = epic in the shits
In reply to
Azu
Azu
Commented on 2007-07-24 14:22:20 In reply to ymmv
Posted by 2PintsOfInsulin
The 360 seems to be handling this ok, sounds like dyack's full of it...
360 already has its finalized & optimized UE3 engine, so KOEI can get this to run decently well on Xbox 360, whereas they probably still don't have the optimized-for-PS3 UE3 which, combined with the fact that the documentation is lackluster in Japanese (so it's hard for them to solve all the problems themselves), forces KOEI to delay the PS3 version.
In reply to
bama
bama
Commented on 2007-07-24 23:09:48
EPIC say that ut2007 run now on the ps3 better then the oldy GOW on xb360
they run the PS3 version side by side wait Pc version and is very close
In reply to
BlackAngel
BlackAngel
Commented on 2007-07-25 00:13:00
yes, ut3 on ps3 run better than gow in the 2006 on 360
but ut3 on 360 will run better than ut3 on ps3
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2007-07-25 09:49:08 In reply to Azu
Posted by Azu
360 already has its finalized & optimized UE3 engine, so KOEI can get this to run decently well on Xbox 360, whereas they probably still don't have the optimized-for-PS3 UE3 which, combined with the fact that the documentation is lackluster in Japanese (so it's hard for them to solve all the problems themselves), forces KOEI to delay the PS3 version.
[sarcasm]Well, surely if the PS3 is so wonderful, it should be able to overcome these issues just by using the awesome power of cell...[/sarcasm]

Point is they shouldn't promise unless they can deliver. Otherwise, wait until you know you have a product worth selling before you sell it!
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2007-07-25 09:50:08
BTW, attack on mentality of current gen, not Azu, who I thought made a perfectly valid point! :o)
In reply to
emogrumpyuke
emogrumpyuke
Commented on 2007-07-25 14:30:50
This screams Quantum Redshift...
In reply to
About the game
Platform
X360 PS3
Published by
Koei Co. Ltd.
Developed by
Koei Co. Ltd.
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