Square-Enix released this new trailer (with French subtitles sorry about that) of Final Fantasy VII Remake during the PlayStation Experience. The fans like me of turn based battle will without a doubt be disappointed by the new realtime battle system displayed in there, but I'm sure many others will be delighted...
Update: English version added.
All comments (43)
In terms of being episodic, I think on the whole it is the right direction. Re-imagining this game with these kind of visuals is going to make it immense. There were a lot more distinct environments and locations in FFVII than in say games like Witcher 3 or Skyrim. They could do it like the Lord of the Rings. Three full and massive games, where you save transfers between games. If this means we are going to have a massive world rendered in 3D with virtually no cuts to the story and additional content, then I am all for it...
Hope the game will sell well, and before this we still have XV to play
i made you some bitching fanart, isn't new cloud cool?
But Cloud's strength was never from his natural physique. It's from the JENOVA cells.
Hearing that this game will be in parts really disappointed me, Square. Are you really going to release this game on several discs? I can't imagine this will be download-only until all parts are out.
Visually, I was expecting more from a PS4 game, sometimes some scenes, textures and lighting looked very simplistic, like if they came from a PS3 game. I'm sure the game is still in the early stages and will improve, but my initial impression of the graphics is nowhere near that of Kingdom Hearts 3, which just looks fantastic.
I didn't like Cloud and Barry's character design, was expecting Barry to be bulkier and have stronger arms, I also prefer his face from Advent Children. As for Cloud, I agree with Megido, his arms are too much thin, maybe increa his arms' size 1.5-2x. Also, I really hated the hair texture, felt too much like that of the FF7 PS3 showcase demo, which I also hated - Square Enix definitely needs to improve on the graphics and character design.
Square Enix, for the love of everything that is sacred and holy, do NOT fuck Aerith, Tifa, Vincent and Red XIII character designs!!!!!
Lastly, being episodic is disappointing, but if that's what it takes to release the Remake, then so be it. Better episodic than nothing at all. Hopefully one day Square Enix will remake Chrono Trigger in the art style and character design of Dragon Quest 8 on the PS2 - it more than deserves the Remake treatment done correctly.
Looks nice.
I don't get the complaint about him being stick thin, which he is. The original Cloud design was anemic-looking too.
Either way, if it comes to PC - eventually - I'm sure people will make Cloud's arms a little more bulkier.
I cannot still comprehend how carries that huge freakin sword and swing it like it's nothing lol
mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
Is this new to some people?
Thats how most JRPG/anime main characters look like, they make them look almost like themselves in real life :P
Just check the developer interviews from japanese games, same hairstyle like their games/anime.
Looks nice.
mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
Yoshinori Kitase- “We realize how special Final Fantasy VII is to fans, and we place our trust in Unreal Engine 4 technology and tools to help deliver this long-awaited remake, crafted for modern platforms. Working with the team at Epic and having their support throughout this process was invaluable and we’re excited to bring the product of that collaboration to long-time fans and newcomers to the series.”
http://www.vgchartz.com/article/262339/final-fanta...
UE4 is easy to work with and it can deliver great levels of detail. it's also great for multiplatform development.
It was the battle system as a whole, that's it: the Materia, the monster combination, the weapons, the hidden bosses, the summons and the skill types. That's it.
Why is that so difficult for them to understand? It's what the gamers want and they're refusing to give it to them like a bunch of little incompetent children. They have an opportunity to revitalize Final Fantasy and they're going to fucking blow it.
It was the battle system as a whole, that's it: the Materia, the monster combination, the weapons, the hidden bosses, the summons and the skill types. That's it.
Why is that so difficult for them to understand? It's what the gamers want and they're refusing to give it to them like a bunch of little incompetent children. They have an opportunity to revitalize Final Fantasy and they're going to fucking blow it.
I'd argue that the characters, setting, world (and exploration of it) and story leant far more to what made FF7 so good other than the combat system. Without these elements, the game would have been bollocks regardless of how good the combat system was.
You can have as much setting and beauty and world as you want, but that isn't the core gameplay for any game. Fighting games would have no audience if that was what was important (considering you're basically in a furnished room). You can take any of the previous FF worlds and drop the whole FF7 combat system in them and make the game better instantly.
While I agree it was the combination of all the elements you described helping the game be great and appealing, the one thing that stood out the most for gamers was its combat system, and that is what will not exist in the new one. Which means you're going to be soaked in its setting and world and story more than anything else -- all the things that have helped turn the series into what it has become.
What I'm stating is nothing profound or new, and they should know this.
Im happy that theyve changed the system personally, as i think the original one lacked strategy and was slow as shit. It was the materia system that made combat fun, and as long as that is intact, it will still be fun.
mahahahah.... O m F G... if this is true, it just confirms everything i believed would happen with this game
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on the side, SE said the game is expected to make further graphical changes. i hope they fix Cloud's arms and his hair, it looks a little to hard around the edges and it shimmers a lot in motion.