Images Xbox 360 PS3

Hail to the website of Japanese magazine Famitsu, always there to bring us our regular dose of images from Final Fantasy XIII. This week features some captures of cinematics, some combat snapshots, a poneytail and a horse.

7 images - Famitsu

  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
  • Final Fantasy XIII takes the pose - 7 images - Famitsu
broman
broman
Commented on 2009-08-31 18:39:09
Despite the graphical downgrade I can't hate on a game with such pretty wemenz
In reply to
Optimusv2
Optimusv2
Commented on 2009-08-31 19:10:59
Graphics were never too big a deal for me. As long as the art is solid, and the engine isn't a total embarrassment of itself, then I'll be fairly pleased.
In reply to
catfish
catfish
Commented on 2009-08-31 19:15:28
graphics are not a problem...demo looked excellent
In reply to
itaintrite
itaintrite
Commented on 2009-08-31 19:20:18
FF games always excite me, even if they turn out to be crap heh.
In reply to
jackdoe
jackdoe
Commented on 2009-08-31 19:30:23
Game looks fine and looked fine when I played the PS3 demo. I just wish S-E would stop with the low resolution pics and give us some 720p love. Oh well.
In reply to
Sto
Sto
Commented on 2009-08-31 19:35:33 In reply to catfish
Posted by catfish
graphics are not a problem...demo looked excellent
That was before they got downgraded :(. Still looks nice though.

Funny how it only got downgraded once M$ announced it was coming to 360 though huh, I hope it wasn't their folt though
In reply to
lastdual
lastdual
Commented on 2009-08-31 19:48:35
Oh yeah, the graphics are totally downgraded...

/sarc
In reply to
nam37
nam37
Commented on 2009-08-31 19:50:16
Why do the Japanese companies insist on releasing these tiny pics? There is no excuse for it in today's world.
In reply to
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2009-08-31 19:51:26 In reply to nam37
Posted by nam37
Why do the Japanese companies insist on releasing these tiny pics? There is no excuse for it in today's world.
I'll never understand it.
In reply to
Xeviant
Xeviant
Commented on 2009-08-31 19:59:17 In reply to nam37
Posted by nam37
Why do the Japanese companies insist on releasing these tiny pics? There is no excuse for it in today's world.
/agree
In reply to
Sto
Sto
Commented on 2009-08-31 20:01:27 In reply to lastdual
Posted by lastdual
Oh yeah, the graphics are totally downgraded...

/sarc
http://www.uffsite.net/news/232/ff13-graphics-chan...

Downgraded quite alot
In reply to
alimokrane
alimokrane
Commented on 2009-08-31 20:05:55 In reply to Sto
Posted by Sto
That was before they got downgraded :(. Still looks nice though.

Funny how it only got downgraded once M$ announced it was coming to 360 though huh, I hope it wasn't their folt though
Your last sentence is exactly why I hate coming into any of the FF13 threads on the main page!!! seriously, do u honestly believe what you're saying ??
In reply to
REDX
REDX
Commented on 2009-08-31 20:09:04 In reply to Sto
The levels of fanboy stupidity in the comments section are truly astounding.
In reply to
lastdual
lastdual
Commented on 2009-08-31 20:09:26 In reply to Sto
LOL @ fanboys

This is called over-speculating. Oh my gosh! Lighting is looking to the left now! I guess M$ couldn't handle her looking straight ahead! And Snow's hand is in a different position! Holy Hell!

Forget the bullshots. Compare footage from the 2006 trailer and the current trailers and there is zero noticeable downgrade. People just want something stupid to rant about.
In reply to
Tomarru
Tomarru
Commented on 2009-08-31 20:11:51
You should go through the digital foundry article base on the XIII demo, very interresting and hits upon why exactly the graphics may be reduced. Notably issues with the PS3 dealing with alpha effects (transparent textures etc), usually hair and explosions. It also has a nice frame counter to show where the framerate actually dips. My guess, is that if the downgrade turns out to be true, its purely down to the PS3 not dealing with the effects they want to put into play rather than any cross console issues.

Edit: Just to clarify, that is IF the downgrade is true, which there is only a couple of screens evidence for, nothing more.
In reply to
Ishigami
Ishigami
Commented on 2009-08-31 20:20:24 In reply to Sto
In reply to
Yukito
Yukito
Commented on 2009-08-31 20:21:00 In reply to Sto
Posted by Sto
That was before they got downgraded :(. Still looks nice though.

Funny how it only got downgraded once M$ announced it was coming to 360 though huh, I hope it wasn't their folt though
Funny how people argue that nonesense, since the 360 version is a direct port of the ps3 version, and the 360 development began in april 2009.

How is that SQ-E downgraded the graphics of his most awaited and reliable game for this year whose development is almost finished on the ps3? They undone the work they achieved?? LOL

The answer to the downgrade is very simple: the images released in 2006/2007 were mere target render running probably on Pc. This game is in the works since 2005, that would explain the difficult to get the crystal tools running properly on the ps3 architecture and the time that has passed since they get ready a demo to show.

By the way, the demo running on xbox 360 at the e3 2009 (it was made two months before e3) looked more detailed and smooth than the ps3 demo disc included in the blu-ray disc of Advent Children...
In reply to
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2009-08-31 20:22:30
Yeah, it's not a big deal
In reply to
Optimusv2
Optimusv2
Commented on 2009-08-31 20:23:36 In reply to Sto
Posted by Sto
That was before they got downgraded :(. Still looks nice though.

Funny how it only got downgraded once M$ announced it was coming to 360 though huh, I hope it wasn't their folt though
The moment it was announced for the 360, the game received a significant graphical downgrade, or at least that's what people still hurting since the announcement that it was coming to the 360 will continue to tell themselves.

The real problem, though, is that a lot of folks can't bring themselves to admit that a lot of the early media from the game was either 100% doctored, or simply just CG.

I don't expect it to not be a visually accomplished game, however.
In reply to
Sto
Sto
Commented on 2009-08-31 20:39:46 In reply to Ishigami
"Initial screenshots of the game may well look different to what we have now. This is part of the process of making the game - we have to get a feel for what the system can and can't handle - sometimes things are made better, sometimes things like the number of polygons on a model are reduced to make it more easy to display," he said, giving the reasons for the changes.

http://www.uffsite.net/news/242/ff13-producers-res...

Watch the old demo vids on this site, the track they run along looks a lot diffrent than what it does now

And i'm no fanboy, I have both the 360 and PS3, I even use the 360 alot more because most of the 360 multiplat games look and run better.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Commented on 2009-08-31 21:17:42 In reply to nam37
Posted by nam37
Why do the Japanese companies insist on releasing these tiny pics? There is no excuse for it in today's world.
Most of our monitors and televisions are larger than Japan.
In reply to
nostradamus
nostradamus
Commented on 2009-08-31 22:15:59
Downgraded?, and yet... the 360 one will be the visually & performance-wise superior version, like almost all multiplataform games.

Funny world we live in.
In reply to
uzivatel
uzivatel
Commented on 2009-08-31 22:16:28 In reply to Sto
Posted by Sto
"Initial screenshots of the game may well look different to what we have now. This is part of the process of making the game - we have to get a feel for what the system can and can't handle - sometimes things are made better, sometimes things like the number of polygons on a model are reduced to make it more easy to display," he said, giving the reasons for the changes.
Could it be that the "initial screenshots" were those prerendered screens they have shown years ago?
In reply to
whatscrackin
whatscrackin
Commented on 2009-08-31 22:34:28 In reply to Tomarru
Posted by Tomarru
You should go through the digital foundry
stop right there lol. the only accurate articles on DF are the framerate ones. all other ones dealing with rendering, programming, etc are a joke trust me. anyways the 360 version will likely be better because it's easier for SE's lazy devs. they surely won't take the time to write excellent streaming tech like ND or Guerilla would.
In reply to
Sto
Sto
Commented on 2009-08-31 22:41:23 In reply to nostradamus
Posted by nostradamus
Downgraded?, and yet... the 360 one will be the visually & performance-wise superior version, like almost all multiplataform games.

Funny world we live in.
It was made on the PS3 first, I dout the 360 will look superior. It'll look identical on both consoles. The downgraded graphics will make it easier to port, which is probably why they did it
In reply to
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