Images Xbox 360

Certain Affinity has put online a screen of its RPG Crimson Alliance which will be available to download this summer on Xbox Live Arcade.

First screen

  • First screen of Crimson Alliance - First screen
nostradamus
nostradamus
Commented on 2011-06-02 10:42:27
one post about loot on the facebook page rescued this game for me, atm. Will wait and see for more.

http://c1514732.r32.cf0.rackcdn.com/d79365c9-1390-...
In reply to
GeRaLTo
GeRaLTo
Commented on 2011-06-02 11:57:52
Mehh...I love bazylions of weapons and always looking for the best one even if it does only +0,1 more damage. Thats the fun.
In reply to
nostradamus
nostradamus
Commented on 2011-06-02 12:23:51
imo, plain wrong. I can cope with a middle ground, but games that throw useless loot like mass Effect 1 to full our inventory and make it a chore to manage, to crap loot after loot that spawns with every minion killed or just plain useless loot like FFXIII weapon system that makes you deal with the same weapon chapter after chapter, so many hours and begs you to spend items upgrading them, for you to recieve a "new" stronger one that is just a bit stat-weaker that the weapon before because of the slight upgrade of the previous you had to endure, its all just poor conceived loot systems.

Let them streamline and make the fine balance, there is still to come a game that I played and tried to make a clinical look at loot and how to improve it, so i say let'em try to do that.
In reply to
twitchfactor
twitchfactor
Commented on 2011-06-02 18:52:08
That shot is not doing them any favors. It looks bad in the thumbnail. You can't see what's interesting about it (the depth) until you blow it up.

Sure are a lot of top-down loot-drop games.
In reply to
omniscient
omniscient
Commented on 2011-06-02 19:50:54
Is this the spiritual successor too Torchlight 2, because it sure looks like it.
In reply to
pythxvii
pythxvii
Commented on 2011-06-02 19:58:54 In reply to twitchfactor
Posted by nostradamus
imo, plain wrong. I can cope with a middle ground, but games that throw useless loot like mass Effect 1 to full our inventory and make it a chore to manage, to crap loot after loot that spawns with every minion killed or just plain useless loot like FFXIII weapon system that makes you deal with the same weapon chapter after chapter, so many hours and begs you to spend items upgrading them, for you to recieve a "new" stronger one that is just a bit stat-weaker that the weapon before because of the slight upgrade of the previous you had to endure, its all just poor conceived loot systems.

Let them streamline and make the fine balance, there is still to come a game that I played and tried to make a clinical look at loot and how to improve it, so i say let'em try to do that.
Mass Effect was at the extreme. Not only did they give you a bajillion fuckin' items every ten seconds, but the inventory was just 100% awful. Diablo 2 did just fine by limiting the inventory, and making you go back to town frequently to identify/sell anything that wasn't awesome but without making it hard.

Also, no one is "wrong" except yourself for saying someone else is wrong. Plenty of people love that kind of game. Giving examples of games that did it poorly is hardly a great way of making your argument when games that did it well... well they did it well.
Posted by twitchfactor
That shot is not doing them any favors. It looks bad in the thumbnail. You can't see what's interesting about it (the depth) until you blow it up.

Sure are a lot of top-down loot-drop games.
You're not supposed to be looking at the thumbnail you are supposed to look at it at the full resolution... So...? It does look awful, both in that it shows nothing and that it looks like the game is running a significantly lower resolution then the picture itself.
In reply to
twitchfactor
twitchfactor
Commented on 2011-06-02 21:30:01 In reply to pythxvii
Anyone who's ever taken an art and/or marketing class knows about composition and the "10 foot test", where you see how something looks far away (in this case, a thumbnail) as well as up close (fullscreen). In today's A.D.D. society, thumbnails count as much as a fullscreen shot and a snappy headline.
In reply to
twitchfactor
twitchfactor
Commented on 2011-06-02 21:31:12 In reply to omniscient
Posted by omniscient
Is this the spiritual successor too Torchlight 2, because it sure looks like it.
You might want to review Torchlight screenshots.
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Certain Affinity
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