Third and last video from our Forza Motorsport 3 archives after El Camino Viejo and last week's replay. Here come more than two minutes of sixty frames per second gameplay goodness of Forza Motorsport 3 on the circuit of Le Mans. Our driver wasn't very good - in his defense, the official cars of the competition are real rockets - so you'll have to live with this short excerpt. But we managed to capture quite a fun and unexpected accident so I guess it makes up for the poor skills. Right?
All comments (74)
going by these videos i would say yes yes yes... so smooth!
What is even more impressive is that it took 9 comments before GT was mentioned! That must be some kind of new record.
FM3 seriously look great. October can't come soon enough!
I was hoping they'd make the hood/bumper cam similar to this.
http://www.youtube.com/watch?v=8MItqDFypDM&feature...
And let's not forget the missing sound. Sound adds to the sensation as well.
Mostly, though. I really don't like the trees in here. They have no life, and all shaded in the same bright green. Those trees is very much responsible for the cartoony feel many are getting. I hope this will be adressed before final.
I like the Porsche crashing - it looks awesome, but the actual impact when hitting it is not so 'rewarding'. Both of the crashes missed some depris flying everywhere... Maybe damage was turned off in this build?
Honestly...
But seriously, as I said, the track is boring IRL and is therefore boring in the game. That is why the fantasy track looks so much better, because there they don´t have to stay true to an original.
On the upside, it does look really fluent. A bit to smooth maybe. That could also contribute to the lack of speed. There's no vibration in the car.
Screenshots will always show up vegetation and what-not quite badly, as it is stationary. 99% of the population won't even give it a thought when bombing around at 100mph+, so I wouldn't worry too much about the state of the fauna.
That's just WAY too picky (see Forza forum entry about fuel filler cap being on wrong side of Lexus for more productive critique).
The lack of speed is the main reason, why i didnt like Forza series.
And b4 call me ps3 fanboy, i must say currently own only 360.
Waiting for next PGR game btw.
The lack of speed is the main reason, why i didnt like Forza series.
And b4 call me ps3 fanboy, i must say currently own only 360.
Waiting for next PGR game btw.
Like most things, if you give yourself time to adjust, things are not so bad, after being quite happy on FM2 for a few hours, if I then pop into a PGR4 game, the artificial 'speed' just then seems so wrong.. but playing it for a few hours and it becomes the 'norm'..
Still waiting to watch this video though (stuck in work :()
You can't really compare the sense of speed in a Sim racer with a
Arcade racers.
I have driven at nearly 190MPH (My Dad has a Nissan 300ZX tuned to 675bhp) and at that speed the scenery does not fly past like it does in Arcade racers.
Most of the sensation of speed comes from the sound of the engine and the vibration coming from the road.