We have finally been able to download and play the PC version of Forza Horizon 3, and here is the result of our session with the game running on ultra settings at 4K (thanks to Nvidia's DSR). It is important to stress that the following commented video was recorded this morning, and that the latest Nvidia drivers were not available. The warning message from the game saying that our PC was not up-to-date might explain the slowdowns we have seen at 1080p. In the following video, you'll also see a few drops, but it's not too bad considering the resolution. Pop-in remains a bit of an issue too on PC, especially in the forest, as shown in the last part of our footage. We doubt 4k will run at a steady 60 fps frame-rate after installing the drivers, but they should definitely help improve the overall experience. Enjoy the video!
Rig used: i7 6700K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, Nvidia GTX 1080 Founder's Edition MSI
All comments (16)
We're downsampling because we don't have a 4k capture card that can do 60 fps, and I personally don't have a 4k display (and have no intention to invest in one).
Not bad looking, maybe apart from mirror view (which looks like ps1 game)
PS. Any reasons why you're not interested in investing in a 4K TV?
As for Blim playing, haha, he will never accept. :)
He still would not be able to record some 4k footage anyhow, so it's not like you'll be missing out.
I might play on XBO if that is the case, as any kind of stutter is really annoying to me.
Anyway, one of the main point of the new graphics API's was to prevent the graphics card manufacturers to hack their drivers after the release of each new major game. Maybe it will still be a thing with DX12? I hope game developers will use Vulkan instead.