The third vidoc of Forza Horizon deals with the game's physics that allow you to drive with skill and style with each car. The demo is now available on Xbox Live.
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All comments (41)
Day 1!
Well, wait until you get to race it :-D
i just wish you could enable the complete physics from forza 4 in the game, like a hardcore mode.
also louder engine noise would be nice, you can barely hear the car in the demo.....
As far as the physics, I'm not quite sure what people are complaining about. I feel like they did a nice balancing act. Physics are very subjective and are always interpretations of what feels right. I recently picked up the CRS wheel, pedals and shifter. That setup has done wonders for FM4. Before that I preferred Race Pro and felt they had nailed that feeling of being connected to the road.... Now I'm rambling.
Anyway I think for this type of game the physics feel great, not as deep as FM4 but I was never expecting that. They are very intuitive and I always felt like the car was reacting the way I wanted it too.
In the end I think people need to lower their expectations and compare the handling to other games like this. I you do that this game mops the floor with the competition.
One last little complaint, the orange color palette is a bit over kill. I hope this will change with other areas of the map.
Is it as hidden as the demo of FM4 was?!
It's a sub gener.
Poor show.
then the dirt transparencies kicked in and evolved the car and the slight lower-res made some jaggies pop-up. I laughed b/c its like a generation gap between this and GT5 giant pixelization on transparencies.
Bit bloody brown too but maybe that's just the area of demo
then the dirt transparencies kicked in and evolved the car and the slight lower-res made some jaggies pop-up. I laughed b/c its like a generation gap between this and GT5 giant pixelization on transparencies.
Not sure this is good will be good for playground games or not.
If TDU could do it, why not this?
I can understand restricting the driving for racing integrity's sake, but why not just pop up barriers for the main races and leave them down for free-roaming? Surely that would be better?
Disappointed.
Will pick up soon!
Not sure this is good will be good for playground games or not.
If TDU could do it, why not this?
I can understand restricting the driving for racing integrity's sake, but why not just pop up barriers for the main races and leave them down for free-roaming? Surely that would be better?
Disappointed.
You can't really leave the road and go up the hills, only along the predefined shortcuts they give you.
If THEY go, then great, otherwise still pretty poor.