Xbox 360 PS3

Codemasters and Asobo are visibly quite happy to announce that Fuel is the biggest console game every created with a playable field of 5,560 square miles (14400 km²). And as a way to celebrate their entry in the Guiness Book of record, 3 new screens are available.
Update: Some people wondered why there wasn't a video to prove their claim once and for all. Well, here it is!

3 images

  • FUEL: The biggest console game! - 3 images
  • FUEL: The biggest console game! - 3 images
  • FUEL: The biggest console game! - 3 images
Slabs
Slabs
Commented on 2009-05-22 13:34:08
Very impressive. Would make a good map for other types of games as well, could be an interesting premise to do a sequel in a different genre.
In reply to
shade360
shade360
Commented on 2009-05-22 13:38:13
oh wow, looks really great! what's the name of the song in the background?
In reply to
Nakano
Nakano
Commented on 2009-05-22 13:41:08
Wow, just wow...i hope they don't mess things up with vehicles handling.
In reply to
xxxuserxxx
xxxuserxxx
Commented on 2009-05-22 13:46:24 In reply to Nakano
Posted by Nakano
Wow, just wow...i hope they don't mess things up with vehicles handling.
truth.

Make it happen asobo and its +1 buy.
In reply to
KiNiK
KiNiK
Commented on 2009-05-22 13:55:24
flight simulator games may have bigger map, altough it's not as detailed of course.
I thought the biggest "map" in a game would be the old game Frontier: Elite 2 with thousands of star systems and planets ಠ_ಠ
In reply to
Harteex
Harteex
Commented on 2009-05-22 14:08:38
shade360: The music is Attack! Attack! - Honesty. Although it's some kind of instrumental version in this video.
In reply to
Nakano
Nakano
Commented on 2009-05-22 14:29:41 In reply to KiNiK
Posted by KiNiK
flight simulator games may have bigger map, altough it's not as detailed of course.
I thought the biggest "map" in a game would be the old game Frontier: Elite 2 with thousands of star systems and planets ಠ_ಠ
Hehe, Frontier was really huge, and "real" flight simulators had bigger maps for sure, but they're talking -console- games here.
In reply to
RC_Master
RC_Master
Commented on 2009-05-22 15:20:57
Playable eh? Hmm. No "reset to track" barriers? That could be interesting.
In reply to
Tarrell13
Tarrell13
Commented on 2009-05-22 15:50:35
Is this suppose to be similar to Burnout Paradise or Test Drive?
In reply to
xxxuserxxx
xxxuserxxx
Commented on 2009-05-22 16:23:03 In reply to Tarrell13
Posted by Tarrell13
Is this suppose to be similar to Burnout Paradise or Test Drive?
I see Motorstorm killer written in the back of the boxart.
Atleast, its what they are hoping it to be.
In reply to
Blue_Eagle44
Blue_Eagle44
Commented on 2009-05-22 16:25:33
the 1st screen is awsome, but the 3rd screen is just plain awful, but will be getting it for pc so hopefully I wont get times when it looks as bad as the 3rd screen.
In reply to
DDRMidian
DDRMidian
Commented on 2009-05-22 16:30:23 In reply to xxxuserxxx
Posted by xxxuserxxx
I see Motorstorm killer written in the back of the boxart.
Atleast, its what they are hoping it to be.
Shouldn't be difficult. Open notepad, smash your face into the keyboard till it bleeds, hit ctrl+s, write to disc, got yourself a Motorstorm killer.
In reply to
staatsfeind1234
staatsfeind1234
Commented on 2009-05-22 16:31:42 In reply to KiNiK
Posted by KiNiK
flight simulator games may have bigger map, altough it's not as detailed of course.
I thought the biggest "map" in a game would be the old game Frontier: Elite 2 with thousands of star systems and planets ಠ_ಠ
lol. booth games are pc games and no console games. the flight simulators have more space but they come on much more dvds. the version of north germany comes 4 dvds!!! and frontier. elite 2 is an rts game with loading screens for every map and its still has no 14.000km² because the technology are only bitmaps.
In reply to
staatsfeind1234
staatsfeind1234
Commented on 2009-05-22 16:41:48 In reply to staatsfeind1234
today i think we can put over 140.000.000.000.000km² in bitmap graphics on a cd. the only games i know with nearly, nearly, nearly such an big world are smugglers run (1&2) on ps2 they have about 20-30km² and btw. far cry 2 has 50km². so 14.000km² are huge
In reply to
FunkYellowMonkey
FunkYellowMonkey
Commented on 2009-05-22 17:07:08
Nice, let's hope it plays as good as its vast and varied environments then! :)
In reply to
Baleur
Baleur
Commented on 2009-05-22 17:12:19 In reply to Nakano
Posted by Nakano
Wow, just wow...i hope they don't mess things up with vehicles handling.
Truth.

This video hyped me up like crazy.. I had no idea it was ONE big map, where you can drive from the snowy mountains to the beaches, in one sitting..
I thought it was just like any other game, you know, with big levels like "Desert, Avalance Mountain" and stuff like that. Not one single open world, wow...

So basically this is Oblivion turned into a racing game (and bigger). I'm amazed..
Posted by RC_Master
Playable eh? Hmm. No "reset to track" barriers? That could be interesting.
I'm sure there are those in specific races that takes place on specific tracks and roads in the world. Or at the very least a heavy time-penalty for straying outside the designated roads or circuit.
However there are open race modes like something similar to baja or point to point races, or just free roam.

So yeah, it is one open world, but surely there must be restrictions in tight races to prevent cheating.
In reply to
phreakinpher
phreakinpher
Commented on 2009-05-22 20:08:21
Posted by Baleur
So yeah, it is one open world, but surely there must be restrictions in tight races to prevent cheating.
Why would taking the fastest route possible be "cheating"? Open races are just that—open.

Also, I'm wondering if the weather effects, like tornadoes, will actually mod the environment. If I see one of those huge tornadoes going over one of those billboards, and it stays in place, that's really going to break any sense of immersion or the power of such natural phenomena.
In reply to
Splicer261
Splicer261
Commented on 2009-05-22 21:13:24
If that was a french chick speaking, i wouldn't even need to know about the game, i would've bought it with no questins
In reply to
xxxuserxxx
xxxuserxxx
Commented on 2009-05-22 21:51:45 In reply to Splicer261
Posted by Splicer261
If that was a french chick speaking, i wouldn't even need to know about the game, i would've bought it with no questins
In reply to
Baleur
Baleur
Commented on 2009-05-23 01:51:51
Thats a finnish chick ^_^
In reply to
prodygee
prodygee
Commented on 2009-05-23 11:42:13 In reply to xxxuserxxx
Posted by xxxuserxxx
I see Motorstorm killer written in the back of the boxart.
Atleast, its what they are hoping it to be.
Thing is that they won't. Motorstorm really has its own feel, especially with the vehicle handling.
In reply to
CycloneFox
CycloneFox
Commented on 2009-05-25 05:06:01 In reply to prodygee
Posted by prodygee
Thing is that they won't. Motorstorm really has its own feel, especially with the vehicle handling.
fixed.
But... Even though I really like Motorstorm and play it a lot with friends and sometimes think, that this is a game that will never get boring, I still think, Fuel looks alot like Motorstorm and has larger enviroments (because of it's unique technics) and advenced graphics... But I can not really believe that it will really be as cool as it looks like at the moment...
Maybe it will really be as cool or maybe not, but I think, that Motorstorm will still have some advantages.
In reply to
sarias
sarias
Commented on 2009-05-25 07:48:34
Looks like Motorstorm. blah. :(
In reply to
About the game
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Codemasters
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Asobo Studio
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