Since we are part of the lucky ones to have received a Playstation VR kit before launch, we have been able to prepare a few videos to share our experience with some of the games that will be available on October 13. We also wanted to add impressions in English but we ran into unexpected problems with our capture equipment, so all we have now are gameplay videos of PlayStation VR Worlds. We will update the article, adding videos, and possibly impressions, later today, but for now, if you have any questions, just ask away in the comments!
Note: It is very important to know that the resolution of what the PS VR renders on the TV (so basically what we can capture) is lower than what the person using the headset can see. Don't believe that it looks as poor as that when you experience the whole thing. Obviously, don't expect HTC Vive/Occulus Rift quality either, PS4 and PS VR are much cheaper.
UPDATE 1: Rush of Blood videos added
UPDATE 2: Battlezone video added
UPDATE 3: Tumble VR videos added
UPDATE 4: Headmaster and Job Simulator videos added
All comments (37)
also, the playstation VR worlds. what sort of length are we talking for each experience? does the luge have multiple tracks or just the one? the deep is just one shark tank demo right? how long is scavengers odyssey? i'm trying to weigh up if it's worth the asking price of £25 or not.
As for PS VR Worlds, it's basically a tech demo, so don't expect much in terms of content and depth.
It's too soon to tell you if PS VR is worth its price, but as far as I'm concerned, I don't believe that any VR headset has anything really interesting to offer for their price tags.
HDMI TV => "PS VR box"
HDMI "PS VR box" => PS4
USB "PS VR box" => PS4
AC plug "PS VR box" => Electric Supply
Cable PS VR Headset => "PS VR box"
Stereo Headphones => Inline remote of the PS VR Headset
USB Playstation Camera => PS4
HDMI TV => "PS VR box"
HDMI "PS VR box" => PS4
USB "PS VR box" => PS4
AC plug "PS VR box" => Electric Supply
Cable PS VR Headset => "PS VR box"
Stereo Headphones => Inline remote of the PS VR Headset
USB Playstation Camera => PS4
My only question right now is about your guys' impressions about PSVR, which you mentioned you will post them later. But specifically with the whole "potential of VR", or to put it more clearly:
Is VR the "next step/evolution" in gaming as hundreds and hundreds of gaming press' people have said over and over for so many years?
Of course, you can't say for others, but in your guys opinions - BlimBlim, Davton and anyone else who spent time with PSVR, is the fuss worth it or can you at least see the potential for greatness?
That's what interests me right now, because almost every single VR article I have read in the past made it sound like "the second coming of Jesus", for lack of a better phrase, now I'm wondering if that has at least a sliver of truth to it, no matter how small - Of course it isn't true and gaming press overhype many things, but does it have the potential to be true in your guys' humble opinions.
VR is so new [There are LOADS of games but a LOT of them are poo/horribly overpriced] so they know they can charge "too much", like 40-60 dollars for a game which would be worth 20-40 without VR-support, so its difficult to see the value at regular prices, I would divide the price by 1.5/2 and then evaluate the price from there, just my advice.
If I take the prices at face value I would probably conclude that almost EVERY game is overpriced, apart from maybe 10 + the great free ones.
Examples of great games under 35 dollars being AudioShield, Space Pirate Trainer and SoundStage to name a few.
Got a feeling this second VR fad will die about as quickly as 3D the second time round did which will be 2 or 3 years.
Got a feeling this second VR fad will die about as quickly as 3D the second time round did which will be 2 or 3 years.
just because there is a new kinect 2.0 on the market doesn't mean all games need to make gimmicks for it.
At this point would even the Scorpio be enough to power VR?
Another bad note was because the camera has limited view of the room when playing something like job simulator there are items you need to pick up that are out of the cameras sight so you cant reach for them but they sort of PORT to where you can grab them, breaks immersion though
P.S. rigs and driveclub footage please! and thumper if you have it.
instead, think of it as a TV... same games, but you are IN..
that's the thrill.... i just tried 3D stream from PC to Smartphone with VR thingy (idiotic Note 3 Neo with 720p res, PSVR is 1080p) ... it gave me fantastic sensations while playing Skyrim / Thief that way..
so i think PSVR IS a LOT better than a PC streaming on a smartphone lol
early game are short and half idiotic ? y i think so too.. but something seems to be on the horizon... you like racing games ? try Driveclub VR.. and i'm sure more will come with VR support..
Eve Valkyrie ? it sounds great...
asking if it's portable ? pack it in a bag.. et voila
i don't think that few cables are that HEAVY
AND, it doesn't have to replace the TV, but it's something that goes the same way, same direction..
the question is, Does it follow the head movements perfectly ?
did you have headache ? or something like that..
games will come.... the game is coming