We went back to the Ubisoft booth to shoot a walkthrough of the famous Kinshasah level of Splinter Cell Double Agent, now in integrality. The build was much more advanced than the one we saw at E3, and the framerate problems we experienced back then are now gone for good. We also discovered a new feature, "Trust", which indicates during the game how much your employers trust in you, depending on the choices you make (saving innocents or not, skipping objectives etc). Finally, we had a quick overview of some new maps of the final game, and those who feel disturbed by the odd settings of the Kinshasah level can relax, there are a lot of different environnements, and it's more than ever about using gadgets, sneaking and hiding.
All comments (36)
edit - omg thats a big file, i think ill choose streaming this time!
why boulet?
Is there any benefit to sliding his glasses up or is it just a little easter egg?
Sure puts GRAW to shame what comes to graphics.. I just hope they can keep that level of quality through and through.
The sweats on sam..hmm..details.
Edit: And 20 seconds on, it looks like it is. Oops, should probably watch the whole video first rather than ask questions as they occur to me.