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The cyberpunk world created by Eidos Montreal gets depicted in these new screens of Deus Ex: Mankind Divided.

GC: screens

  • GC: Deus Ex: Mankind Divided screens - GC: screens
  • GC: Deus Ex: Mankind Divided screens - GC: screens
  • GC: Deus Ex: Mankind Divided screens - GC: screens
  • GC: Deus Ex: Mankind Divided screens - GC: screens
Sath - Missed the<br>hay
Sath
Commented on 2015-08-05 12:36:05
If only they had 3rd person option in this game, with such a character design its a shame we play it in first person all the time then get disoriented by its cover system just to see the design of Jensen.
In reply to
KORNdog
KORNdog
Commented on 2015-08-05 12:40:37
man, these are almost ubisoft level bullshots. lol

looking forward to it though.
In reply to
MinorDespera
MinorDespera
Commented on 2015-08-05 13:14:48 In reply to Sath
If anything it would be disorienting to have first person cover system - it didn't feel too great in GTAV, at least.
In reply to
zarbor
zarbor
Commented on 2015-08-05 17:07:23
Guess folks did not play the last game. There was absolutely no problem with the cover system. First person with third person cover is great. Looking forward to this game....They really need to stop the bullshots.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2015-08-05 17:40:22 In reply to MinorDespera
Posted by MinorDespera
If anything it would be disorienting to have first person cover system - it didn't feel too great in GTAV, at least.
Was great in KZ2/3, Crysis 2/3...etc. and others.
Atleast the camera stays in one type of view and still keeps that immersive feeling of being first person. But when you constantly get in and out of views it breaks all that design and feeling and doesnt know what the hell it wants to be.
In reply to
asdfg
asdfg
Commented on 2015-08-06 23:50:31 In reply to Sath
Posted by Sath
If only they had 3rd person option in this game, with such a character design its a shame we play it in first person all the time then get disoriented by its cover system just to see the design of Jensen.
Would probably be a great amount of extra work to implement a full 3rd person perspective, not worth it for the dev and publisher. And why implement it when the HR got universally praised and was mainly 1st person and the prevoius games have all been 1st person. You get to see Jensen in third in cover and finishes, isn't that enough?
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2015-08-09 08:22:53
No its not enough lol

But i agree it will give devs more work time but i dont it would be too much and it was praised by alot of players, i guess i am not so much into it.

I mean look at Battlefront and GTA5, with one button you get to choose your views quickly and everything works out fine. The animations for the character is there or else we wouldnt get 3rd person view to see it.
They could just re-position the camera to a traditional over the shoulder like a shooter. Other than running, walking and crouching there isnt any out of the ordinary animations needed.
The only thing however i can think of is items picking and holding them, thats the tough part, thats what they have to work on to make sure Jensen actually holds on to the items when he moves them around which i doubt it will be something important since its not a platform puzzle game.

Just saying, seeing games like Battlefront, GTA5, Crysis 1 and 2 3rd person mods, its great to have an option and that more FPS games should have it IF devs put much effort into their normal animation movements.
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About the game
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Published by
Square Enix
Developed by
Eidos Montreal
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