Sony brings us to the motion capture studio to show how Kratos came to life for the prequel story in God of War: Ascension.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (23)
As i said, common sense. It's quite useful.
http://cache.gawkerassets.com/assets/images/9/2010...
http://4.bp.blogspot.com/-b_AfA2bfsN4/UP3ASqzJ7OI/...
http://cache.gawkerassets.com/assets/images/9/2010...
http://4.bp.blogspot.com/-b_AfA2bfsN4/UP3ASqzJ7OI/...
Enemies disappearing when killed is common on BOTH current gen consoles... pretty sure it will be common on Wii U and let me spoil a secret from the future....
It will STILL be common for most games even first party games on both next gen consoles.
Enemies disappearing when killed is common on BOTH current gen consoles... pretty sure it will be common on Wii U and let me spoil a secret from the future....
It will STILL be common for most games even first party games on both next gen consoles.
body's ofcourse disappear EVENTUALLY, but its disgustingly lame how quick they disappear in God of war. atleast have it stay after slaying a mini boss. there is no sense of carnage, i want to see the mess i caused after each battle
Body disappearing is fine for me. As far the game looks this good and play smoothly
Answer to alot of questions: Its a video game.
body's ofcourse disappear EVENTUALLY, but its disgustingly lame how quick they disappear in God of war. atleast have it stay after slaying a mini boss. there is no sense of carnage, i want to see the mess i caused after each battle
I want to see what i did after all the action !
The last game that really put me of with this was this Chow Yun Fat game STRANGLEHOLD ! They advertised the Sh.t out of the destruction but how lame it was,everything was just gone ! I wanted to see the Bloodbath i left behind !
There are ways to get this done,but most people and coders / designers just don't think of it :( not crazy and sadist enough in there heads !
I want to see what i did after all the action
Answer to alot of questions: Its a video game.
body's ofcourse disappear EVENTUALLY, but its disgustingly lame how quick they disappear in God of war. atleast have it stay after slaying a mini boss. there is no sense of carnage, i want to see the mess i caused after each battle
Play RAGE.
Answer to alot of questions: Its a video game.
For stealth game where moving dead body or hiding it make sense.
For stealth game where moving dead body or hiding it make sense.