Today Ubisoft announced that Tom Clancy's Ghost Recon Future Soldier for PC will be available in stores and for digital download on June 15th. You will find below the specs and some details.
- PC high standard visuals (DX11 renderer, new Hi-Quality Assets, new Post Process Effects, multi-monitor solutions support, TriDef stereoscopic support).
- DirectX11 enhanced: Tessellation (for soft 3D models), Compute Shaders-based realistic lighting (for Global Illumination), Volumetric Fog.
- Online Widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen.
- Extended party functionality: simplified and more flexible invitation system.
- Party text Chat.
- Uplay Friends system
- Fully customizable controls for the localized keyboards
A temporary broadband connection will be required for one-time product registration at first launch using the player Uplay account. From that point on, no permanent connection is required, except for online modes.
- Supported Operating Systems: Windows® XP (with Service Pack 3)/Windows Vista® (with Service Pack 2)/ Windows 7® (with Service pack 1), both 32 bit & 64 bit versions
- PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
- RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
- VIDEO CARD: 256 MB DirectX–compliant, Shader 4.0–enabled video card**
DIRECT X®: DirectX 9.0c
- DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
- SOUND CARD: DirectX 9.0c – compliant sound card
- HDD space : 25 GB
Additionally, Tom Clancy’s Ghost Recon Future Soldier is scheduled to release for the Xbox 360® and the Sony PlayStation®3 computer entertainment system on May 25th, 2012 in the UK.
All comments (13)
Why must Ubisoft put their anti-PC propaganda even in their screenshots?!
:P
The only motion blur I hate is when it looks disorted, kind of like a screentearing. Unreal Engine has it and Lost Planet 2.