Second day of Gamersyde coverage of Halo 5 Guardians with a new batch of 1080p/60fps videos of one of the most anticipated games of this year on Xbox One. After yesterday's footage, we're giving you the highlights of mission 2 and mission 3, but also two new FPS Analysis videos to prove how talented 343 Industries are. As a reminder, all the following videos were captured in heroic mode.
All comments (48)
It's funny how the XO has more exclusive games running at 60fps than the slightly more powerful PS4, and while the PS4 is also advertised as "for the players". No serious gamer would consider 30fps acceptable.
It's funny how the XO has more exclusive games running at 60fps than the slightly more powerful PS4, and while the PS4 is also advertised as "for the players". No serious gamer would consider 30fps acceptable.
I'm not digging the squad-babysitting gameplay, but it looks much better than Halo 4.
Personally, I would much rather have seen 30fps with a bit of motion blur and better textures, locked 1080p, and more dynamic shadows. Save 60fps for MP because that's where it is important. I think they should at the very least provide this as an option in a future patch, a 30fps option such as the one in TLOU remaster, where you can choose 30fps and get more fidelity out of the visuals. Cutting the frame rate in half for campaign would have provided little aliasing with locked 1080p and even a bit of AA, and much better visual elements. It could have looked amazing.
With that being said, I have already purchased the game and I didn't buy it for the graphics. I bought it for the fun factor, which no doubt will be very high as it always is. Mine is already downloaded and ready to go for next week.
It does look similar visually to Halo 4 but better, with sharper textures, AO, and double the original performance to say the least. The gameplay, story narrative, soundtrack and budget also greatly compensates it's experience and makes it feel complete.
I would though like to see real boundaries pushed at 30 fps as well. Eventually they'll get around to that.
It does look similar visually to Halo 4 but better, with sharper textures, AO, and double the original performance to say the least. The gameplay, story narrative, soundtrack and budget also greatly compensates it's experience and makes it feel complete.
I would though like to see real boundaries pushed at 30 fps as well. Eventually they'll get around to that.
Personally, I would much rather have seen 30fps with a bit of motion blur and better textures, locked 1080p, and more dynamic shadows. Save 60fps for MP because that's where it is important. I think they should at the very least provide this as an option in a future patch, a 30fps option such as the one in TLOU remaster, where you can choose 30fps and get more fidelity out of the visuals. Cutting the frame rate in half for campaign would have provided little aliasing with locked 1080p and even a bit of AA, and much better visual elements. It could have looked amazing.
With that being said, I have already purchased the game and I didn't buy it for the graphics. I bought it for the fun factor, which no doubt will be very high as it always is. Mine is already downloaded and ready to go for next week.
(warning, spoilers)
H4: https://www.youtube.com/watch?v=9zRCB0EWDRQ#t=00h1...
H5: https://www.youtube.com/watch?v=aKIUm-hcgZ8#t=00h0...
(warning, spoilers)
H4: https://www.youtube.com/watch?v=9zRCB0EWDRQ#t=00h1...
H5: https://www.youtube.com/watch?v=aKIUm-hcgZ8#t=00h0...
Halo 5 is more detailed but I'm not crazy about the camera and HUD treatment.
Halo 5 is more detailed but I'm not crazy about the camera and HUD treatment.
Halo 5 is more detailed but I'm not crazy about the camera and HUD treatment.