Microsoft has put online the openig cinematic of Halo 5: Guardians which shows Spartan Locke and the Fireteam Osiris on a mission to recover a high valued target. The game will hit Xbox One on October 27.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (30)
Reminded me so much of the dumb fun in Avengers: Age of Ultron that I've had the Avengers Main Theme on repeat while modelling. :3
As the nature of the gameplay begins to zero in on the nature of the lore, I can't help but feel that a lot of what the Spartans are capable of is lost on the 1st person perspective.
As the nature of the gameplay begins to zero in on the nature of the lore, I can't help but feel that a lot of what the Spartans are capable of is lost on the 1st person perspective.
Awesome CG, i wonder what the in-game characters look like though.
So, they'll look like this. Just far far less "shiny".
So, they'll look like this. Just far far less "shiny".
There is an in-game render of the Halo 5 Nathan which does look pretty close. But Besides that, this video somehow feels more on the pre-rendered side, unless 343 is aiming for 30 fps cut-scenes and are also using advanced hair.
Now show me a video of the gameplay to back up that statement, until then...i will stick to my opinion on that matter.
And this isnt the first game to do such a thing.
Anyone expecting the game to look like this will be disappointed.
Yes there are moves shown in it that you can do in-game. No, it won't be as fast or fluid as this in the actual campaign, but it will be a lot faster than people think, so I wouldn't be worried about the speed.
Also, judging from the beta, Halo: 5 is proving to be the fastest Halo to date, so now it's down to 343 to bring set-pieces that take advantage of what we know of the Spartan skill set and integrate them into the campaign, which I guess we won't truly know about until its release date.
Now show me a video of the gameplay to back up that statement, until then...i will stick to my opinion on that matter.
And this isnt the first game to do such a thing.
My point is, cinematics always overexagerate moves, fluidness and style the main character does that you never will be able to pull off similar type in actual gameplay.
Is there same features in there? sure some of them, but it will never be as stylized and "momentum"-ish as CGI presents.
I wouldn't necessarily say the speed increase has made Halo 5 worse for Halo as a series (subjective), it's just made it different, and though that may be the case, 343 have also managed to hit their vision of the game without compromising some of the fundamentals that make a Halo game.
I remember watching a Halo 5 stream and one of the better known Halo pro players entered and the first thing he said was "LOL I'M NOT PLAYING THIS SHIT".
...
Cut to about 2 days later and he can't tear himself away from the damn thing.
Most of the contempt and concern for Halo 5 comes from people who didn't try the beta, have no intention of buying Halo 5 or are still sour about Halo 4 (or the MCC), which is so unsurprising that at this point in time I actually expect it.