Video PC Xbox 360 PS3

Here it is. Square Enix has released the full 'The Streets of Hope' E3 demo of Hitman: Absolution. Commented by Tore Blystad and Travis Barbour, it shows a mission where Agent 47 have to kidnap Lenny "the limp" Dexter. Enjoy.

tomcatobi
tomcatobi
Commented on 2012-07-12 19:03:16
Looks interesting.
In reply to
KORNdog
KORNdog
Commented on 2012-07-12 19:30:29
Liked everything i saw aside from the xray vision and the conviction style "kill everyone" button. I dont intend to use either, i just hope the game doesnt punish you for not wanting to use it. Conviction did, hence why i hated it.
In reply to
b0vril
b0vril
Commented on 2012-07-12 22:08:02
Well.. you are punished... it's harder.

I'll certainly be using those functions as I work up to playing the "Purist" difficulty.
In reply to
KORNdog
KORNdog
Commented on 2012-07-12 22:12:33 In reply to b0vril
Posted by b0vril
Well.. you are punished... it's harder.

I'll certainly be using those functions as I work up to playing the "Purist" difficulty.
Harder is fine. But conviction was DESIGNED for use of mark and execute. Where it funneled you into confrontation. Sure you could ignore the mechanic, but you'd have to break the way the game was designed to do so. I don't want a single instance of that in this game. I want to set it to hard, and do things my way...the old way...the better way.
In reply to
rezehnder
rezehnder
Commented on 2012-07-12 22:22:49
the old way is the only way...
In reply to
NinjaDog
NinjaDog
Commented on 2012-07-12 22:43:37 In reply to KORNdog
Posted by KORNdog
Harder is fine. But conviction was DESIGNED for use of mark and execute. Where it funneled you into confrontation. Sure you could ignore the mechanic, but you'd have to break the way the game was designed to do so. I don't want a single instance of that in this game. I want to set it to hard, and do things my way...the old way...the better way.
Yeah, like in the first Splinter Cell where the only one person you have to kill is Nikoladze and you can leave everyone else alive. Non-lethal gameplay in that game was hard but fun, surely not punishing.
In reply to
digi_matrix
digi_matrix
Commented on 2012-07-13 01:11:24
My god, they've done it. I was convinced by their Chinatown walkthrough, but with all the disguises, open levels, and traps here I'm sold!
In reply to
b0vril
b0vril
Commented on 2012-07-13 02:49:38 In reply to KORNdog
Posted by KORNdog
Harder is fine. But conviction was DESIGNED for use of mark and execute. Where it funneled you into confrontation. Sure you could ignore the mechanic, but you'd have to break the way the game was designed to do so. I don't want a single instance of that in this game. I want to set it to hard, and do things my way...the old way...the better way.
Yea, I know what you mean.
In reply to
CEZARR
CEZARR
Commented on 2012-07-13 08:44:02
I thought at the E3 will be shown newspaper cuttings ...
In reply to
BooMMooB
BooMMooB
Commented on 2012-07-13 23:44:31
I think the game looks quite impressive - and I don't know if it's a testament to that, but I think I would actually enjoy watching someone skillfull play this at twitch.tv more than playing it myself.
In reply to
About the game
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Square Enix
Developed by
IO Interactive
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