Incandescent Imaging's sole developer Dylan Browne has started a few days ago an IndieGoGo campaign to seek funding for his sci-fi horror adventure game Caffeine. Players awaken as a young boy aboard a Caffeine mining space station only to notice he is seemingly alone. Something bad happened and you'll have to explore in order to learn what transpired. The title uses Unreal Engine 4 but an early "proof concept" demo running in UE3 is available.
All comments (10)
Commented on 2014-04-07 23:28:19
Commented on 2014-04-08 00:53:49 In reply to SlicRic
Commented on 2014-04-08 00:54:11
Commented on 2014-04-08 04:13:31
Commented on 2014-04-08 14:58:20 In reply to marklola
Commented on 2014-04-08 15:03:05
Commented on 2014-04-08 15:18:46 In reply to AMDman18
Commented on 2014-04-08 22:30:05 In reply to Driftwood
Commented on 2014-04-08 23:19:33 In reply to AMDman18
Commented on 2014-04-09 07:00:34Also... way to go AMDman18. Way to go. 7 lines of description was apparently TL;DR.