Incandescent Imaging's sole developer Dylan Browne has started a few days ago an IndieGoGo campaign to seek funding for his sci-fi horror adventure game Caffeine. Players awaken as a young boy aboard a Caffeine mining space station only to notice he is seemingly alone. Something bad happened and you'll have to explore in order to learn what transpired. The title uses Unreal Engine 4 but an early "proof concept" demo running in UE3 is available.
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Also... way to go AMDman18. Way to go. 7 lines of description was apparently TL;DR.