Konami lâche une nouvelle lampée d'images de Pro Evolution Soccer 2009, qui devrait débarquer à la mi-Octobre sauf accident.
Konami press release:
Konami Digital Entertainment GmbH has revealed further details of the many gameplay additions in its forthcoming PES 2009 title, and has explained its unique ‘PES Unites’ slogan that has been designed to band together fans of the beautiful game via its new game modes.
Due for release on PLAYSTATION®3, Xbox 360, PlayStation®2, PC-DVD, PSP® (PlayStation®Portable) and mobile phones in Autumn 2008 (followed by a Wii version in spring 2009), PES 2009 has been reworked from the ground up. New player models, AI elements and physics routines all combine to create the most advanced and realistic football game ever, but at the heart of PES 2009 are two new modes designed to make players rethink the way they approach the game.
‘PES Unites’ is the key phrase Konami is using to sum up the ethos of the new game. PES 2009 also improves on its many existing game modes and adds a number of new ways to play the game. Central to this is the new ‘Become a Legend’ solo mode, which casts the user as a midfielder or striker within a match. Using a default vertical camera view, the player starts as a rookie pro at the start of their career, and charts the many highs and lows of becoming a professional player. An extension of the popular ‘Fix’ mode, the ‘Become a Legend’ mode sees the player operate in their favoured attacking position, and work as part of the overall team as opposed to controlling every member as in a normal game.
If successful, the player must first cement their place in the starting line-up with strong performances, before catching the eye of bigger clubs and earning a move to top flight teams. Of course, results are everything in modern day football, and players must force their way into contention or face lengthy stints as a substitute or eventually be forced to take a step down to a smaller club if performances are not good enough. The ‘Become a Legend’ mode has already proved a massive hit in Japanese versions of PES since 2007, and is certain to enjoy similar status across Europe.
PES 2009 also boasts an online variant of the ‘Become a Legend’ mode, entitled simply ‘Legends.’ Players can use their saved player in online matches with like-minded friends, and can show their skills on the larger online stage.
The PES series has always been famed for its deep yet accessible control system, but the new game is aiming even higher. PES 2009 offers an unprecedented level of control, redefining the intricacies of first touch, close control and ball distribution, while also enhancing its shooting and AI mechanisms to create an all-round footballing experience. Konami’s Tokyo-based Pro Evolution Soccer Production Team has introduced new control systems wherein the player can now perform tricks and feints without the use of special moves, but within the context of the player’s run and via rapid turns and movements of the Dpad or analogue stick.
Likewise, the way the player guides the ball has been changed. The PES series has always treated the ball as a separate entity, but new calculations related to the air resistance and friction of the ground make passing and movement in PES 2009 a great deal more realistic. Different weather conditions will now have a more pronounced effect on the weight and movement of passes, with players having to compensate for more heavy conditions in poor weather.
Producer Shingo ‘Seabass’ Takatsuka and his team have also worked to extend the remit of their Teamvision AI routines, with on-screen team mates adapting their tactics according to current situations, and moving into space to assist the player in attacking and defensive situations. Teamvision also recognizes strategies that work for or against it, and will accumulate the data for use in Master League and League mode.
“It is an honour to know that our game is enjoyed by so many people from different backgrounds,” said Takatsuka of the new additions. “From top professional players, to football enthusiasts and kids who just want a kickabout in the streets, its appeal is widening all the time. The new Become a Legend and Legends Modes are designed to convey the pressure and pace a real pro experiences, with players working as part of a strong side and working to prove their merit as a player. I feel great and motivated when people enjoy our games, and feel the new modes will open up new ways to enjoy PES.”
The ever-present Master League has also been reworked, with negotiations now a lot simpler and conducted on a two-tier club and personal basis, while loyalty now plays a part with disaffected players’ moods having an adverse affect on their performances.
Adding an all-new layer of gloss to PES 2009’s much-enhanced realism, the game has also undergone a radical aesthetic upgrade. Stadiums now have more realistic environment and atmospheric elements, while the PLAYSTATION®3 and Xbox 360 versions will also showcase LED hoardings. Likewise, the way distance is shown has been changed, with the use of contrast adding a depth field to the action, while there is also a new vertical camera angle that automatically switches to a closer proximity during key one-on-one situations.
Every player in the game has also been totally redefined, with all new face and body detail, with further facial animations and kit detailing adding to the realism. The game’s Edit mode has also been boosted with the ability to create bespoke matches via the importing of faces, kits, and even sound files for specific music and crowd chants for any team. A new Pixel Paint system has also been integrated, allowing players to create their own club crests and badges to add to their home-grown kits.
“We have pulled out all the stops to make PES 2009 a landmark in footballing games,” commented Jon Murphy, PES Project Leader for Konami Digital Entertainment GmbH. “From the most basic controls, through to the wide-ranging additions to game modes such as ‘Become a Legend’, all-new visuals, sound, and the Edit mode, Seabass and his team have strived to cram as much as they can into the new game. And with more online announcements to follow, there is every reason to believe that PES 2009 is the football game everyone has been waiting for.”
Tous les commentaires (43)
Plus sérieusement, j'ai l'impression que Konami le fait exprès, c'est pas possible une telle différence entre deux jeu de foot, si le problème vient du staff technique, changez-le alors!
Après j'ai pas joué au jeu donc pas de conclusion hâtive, mais je n'en attends vraiment rien!
Les nouveautés sont sympas histoire de se remettre au niveau du contenu de FIFA.
"New faces", j'ai pas trop l'impression, a voir les screens de l'italie et du portugal c'est strictement les mêmes figures que le 2008.
KONAMI fait en plus une grave erreur en ne donnant que très peu de screens alors que le concurrent FIFA, qui déjà est très appétissant, nous bombarde de vidéos, interviews, nouveautés pour nous convaincre(et ça réussit).
On verra, j'essaierai celui-là, mais PES 2008 a tellement été un supplice pour moi que les PES me sortent par les oreilles, j'espère que celui-là ne va pas ressembler au 2008... Sinon je retourne ma veste(après 7 ans de bons et loyaux services) pour passer à FIFA...
Ah ... j'apprends que le gameplay s'est fait la malle aussi. Mais qu'est ce qu'il nous reste alors ? des promesses ....
Punaise, que c'est MOCHE quand même !!! Comment peuvent-ils sortir une infâmie esthétique pareille alors que ça fait presque 3 ans que la 1ère "next-gen" est sortie... ça me scie le c... Et comme en plus, le gameplay est aussi limite que les derniers opus d'après ceux qui l'ont testé, rien n'est à garder dans ce jeu. Ils vivent sur la planète Mars dans la team à Shingo "Seabass" Takatsuka ou quoi ??? Pourtant, ce ne sont pas les retours joueurs et presse négatifs qui manquent depuis quelques années...
Remarquez, EA s'était enferré de la même façon dans l'erreur pendant des années avant la prise de conscience salvatrice...
Flinguer une licence comme PES à ce point, c'est quand même dommage...
Il y a comme un effet dessins, je sais pas comment l'expliqué, mais c'est comme si c'etait pas de la modélisation mais la sensation qu'un type a pris une feuille et un crayon...
Bon, la sortie de la demo du 11 septembre (peut être une date aussi fatale pour ce nouvel opus) confirmera nos craintes ou ... ou...rien.
Désolé je ne suis vraiment pas optimiste.
Pour ma part je me moque pas mal de l'esbrouffe graphique, seul compte le kif au pad, le talent à la croix et les maitrises de courses, les possibilité de doser très précisément ses frappes... j'attends jeudi en espérant retrouver la veine du 5 et attendant beaucoup du nouveau système de passes.
Zero evolution, tant au niveau de graphisme que du gameplay, des bugs innacceptable sur la PS3 (qui me faisait amérement regretter pes6 ps2) voilà de quoi faire rager les plus hardcore des Fanboys de Konami (dont je faisais partie)
Le problème, afin d'eviter toutes polemiques, fanboyisme et commentaires aveugles, est a poser a l'envers:
La question n'est pas de savoir si PES ou Fifa est le meilleur jeux de Foot de l'univers..
La question est de savoir pourquoi de plus en plus de joueurs de PES (dont de tres nombreux classé "hardcore") jouent maintenant a FIFA08, UEFA08.. et investiront dans Fifa09 au detriment de PES dont les ventes s'effondrent.
Voilà mon point de vue:
PES est devenu trop accessible, trop "arcade" et n'a franchement pas evolué au niveau de gameplay, des graphismes, et au niveau des modes de jeux. C'est presque devenu du foutage de gueule. Certains le diront d'ailleurs
Fifa, sincérement c'etait de la merde.. ils se sont reveillé a partir de fifa07, trop lent, trop buggé. Mais EA a fait de gros effort pour rendre crédible l'excellent fifa08 pour finalement se rapprocher de la perfection dans UEFA08. il manquait cependant de fluidité et de rapidité.
Ce qu'ils proposeront dans FIFA09, surtout avec un jeu dont la rapidité se rapproche d'un PES.. c'est une VRAI evolution. Un vrai challenge.
Ce qu'ils proposent: un jeu franchement accés "simulation" basé sur le placement, les debordements, la strategie. Quelques chôses qui se rapprochent un peu de ce que l'on peut vivre sur les terrains le dimanche aprem, pas comme dans PES avec son approche devenu trop arcade ou avec Makelele tu peux dribbler tout le mileu de terrain, la defense et le gardien..
Aprés c'est une question de feeling... mais bon ce genre de gameplay a un peu mal vieili.