Microsoft and Bungie just annonced the first map pack for Halo 3 called the Heroic Map Pack. It will be available on december 11, 3 levels for 800 points. Images inside.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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All comments (86)
The third picture looks amazing!
I don't blame MS for doing it on their console though, because obviously plenty of Xbox 360 users are willing to pay up.. And the longer this will go on, the more normal and more accepted it will get, the more worse it will get (can it get any worse? There's hardly any free content on XBL already accept trailers and demo's)..
The only hope is Sony not going the same way and offering more for free, hopefully forcing MS to do the same eventually.. Like I said, I don't mind MS charging the hell out of everything on the marketplace, but then at least make online gaming free.. I have the feeling now of getting charged double, maybe even triple.. You buy a Xbox 360, buy a game, pay for online MP (just peer to peer), and then they also charge you for any DLC, no matter how tiny..
I'll just stick to PC for shooters etc if the game is available on that platform.. I don't care the hardware costs me more, at least it doesn't give me the bad feeling of being nickle&dimed to death..
This needs to be said like a million times over. They can keep them. Like Halo hasn't made them enough money--like they haven't milked Halo 3 enough already.
I don't find this in anyway defendable however. At the very least they should have found some sponsored content or 2 free maps, 2 paid like last time. Some sort of compromise. To come right out the bat when the game only had 11 maps and arguably not all of those "new" is disgraceful.
I've been fairly open minded about MS approach to DLC thus far but I'm feeling severely let down at 800pts for three.
I'm going to add comments to Major Nelson's blog as well as the Gamerscore one and Bungie / MS forums to voice my dissatisfaction and I would encourage everyone to do the same in a polite but firm manner at the very least. The ultimate protest is to not purchase however but that's for everyone to make their own minds up on. I'm genuinely undecided.
Money is all that counts, not what we want.. Big companies like MS don't care about we want, they only care about what sells.. We people are weak, we need to consume whatever the cost (especially in the west), and big companies like MS (ab)use that need to make money, bigtime.. I try to resist as much as possible (I don't buy into hypes etc), but I'm also weak, me buying a Xbox 360 and paying for XBL Gold is prove of that.. But paying for just a few extra MP maps that any kid with some good mapping skills can create in a week is where I draw the line.. Same as with gamerpics and theme's etc, it's rediculous we have to pay for that BS..
Screw that. It's already hard to believe the game has 11 maps when there seem to be so few in any given playlist. I'll just play something else. They ruined Gears of War for me with this same bullshit tactic.
Very disappointing.
Bungie screwed it up for me and a lot of hardcore Halo fans. The mapdesign on most maps is horrible and the combat's pretty unbalanced (mostly due to bad mapdesign, tho). No way I'm gonna spend more money on this as the maps we already have are disappointing to say the least...
And another rant: The game is how old? not even 2 months and there are already new maps out? It couldn't get more obvious really. I was browsing through the Bungie forum and there are a lot of coplains about the game and the maps in particulat. Far too few with bad map design. The standard answer you get from fanboys is: "Wait 2-3 months and we'll get new maps, then Halo will be cool again." Well and if that doesn't fix the problem the next ones will do. Sadly it seems like that BS works over and over again...
anyway this, we already pay for these things the least we can do is get them free
Screw that. It's already hard to believe the game has 11 maps when there seem to be so few in any given playlist. I'll just play something else. They ruined Gears of War for me with this same bullshit tactic.
Very disappointing.
That's why I respect PC developers like Epic, ID, Relic, and Valve, among others, for give stuff to the fans for free.. They make enough money making and selling very good games, they can produce extra content without losing money on it.. That's also how you build real communities of fans, you reward the people who bought and like your game with extra content, and don't make them pay extra for it..
It's scary how supportive everyone on Major Nelson's blog is. This trend will only get worse.
For the same reason I hope Windows Live completly flops.. MS can take their premium Gold BS and keep it on the Xbox..
Like I said, it's a real threat to the free and open PC-gaming environment what's going on on the consoles right now and especially on the Xbox 360.. Because the more gamers get used to getting charged on the consoles, the more likely it is gamers will start to accept it on the PC aswell.. Companies like EA and MS would love to see it happen, but I really hope it never happens..
For the same reason I hope Windows Live completly flops.. MS can take their premium Gold BS and keep it on the Xbox..
Like I said, it's a real threat to the free and open PC-gaming environment what's going on on the consoles right now and especially on the Xbox 360.. Because the more gamers get used to getting charged on the consoles, the more likely it is gamers will start to accept it on the PC aswell.. Companies like EA and MS would love to see it happen, but I really hopes it never happens..
That's not to say it isn't there but the netcode is better and I've barely seen any complaints about it.
Now look at something like BF or COD, which has support for more players and handles them much better. I'm not sure how anyone could claim that Halo 3 has good net code.
That's not to say it isn't there but the netcode is better and I've barely seen any complaints about it.
This needs to be said like a million times over. They can keep them. Like Halo hasn't made them enough money--like they haven't milked Halo 3 enough already.
They didnt put much effort into the game, and they barely had any REAL maps.
Halo killed itself.
Stuff like that all adds up to me even less likely to accept paying for a few extra MP maps (if I did care to play shooters on a console like the Xbox 360)..
The starting weapon is a point and shooter, worse than anything that they were coming up with yet. If it wasn't the starting weapon it woulnd't be that bad.
The whole purpose of the mapdesign is to get very close quaters combat: Many corners/turns and small passages. Shielddoors is the WORST thing I've ever seen in any game, it's gamebraking as people use them to constandly camp. Also every map has like 4-6 people with closequater weapons running around. One hit and beatdwon, how fun.
The radar isn't as practical as in Halo 2 where you would know exactly where your enemy is. The radar has less functions even though the game evolved (and the MC armor is the same). Now on vertical maps it's useless.
The extremly bad net-code is the top of the pineacle. In short it works like this: To compensate for the lag they instroduced a new hit detection. So if you melee someone who would die from the hit and he melees you back a splitsecond later and he has a tiny bit more shields (you were involved in a fight before that maybe) he'll kill you, even on splitscreen and on LANs. Something similar seems to happen when you're hitting someone with a weapon: Sniperheadshot and the enemy dies a splitsecond later. This only happend on very lagy Halo 2 games for me, and it disrupts the flow of the game. In an AR vs AR fight it's most of the time luck and who hit's who first.
The whole game is made for the casual gamer so MS/Bungie can milk more money out of Halo than they already would have if they made a proper game. The losers are the MP fans really, who played Halo 2 even though they had their Xbox 360 with a few games (I did). Some of them even go back to Halo 2 although we all know it's far from perfect. The amount of BS happening during a single MP match keeps my hand away from this game, and for over a month with success...