Magna Carta 2, announced and forgotten long ago, still exists. And even more surprising, it's going to be released in 2 months in Japan. Here is a whole bunch of images and artworks of the game, along with a HQ trailer.
sorry i think this game looks really poor >.< some of the Characters look so lame
is there room in the market for a poor mans game right now...... I really dont think so with all the other games atm
WTF? These aren't screen shots, these are thumbnails!!! They don't have HD in Japan or something?
See, I don't get it with all the JP publishers. Damned near every last one of them, whenever they cough up promotional pics of their games, act like they are afraid to show off their game in HD or something. It's not just screen grabs either, I've seen them do it repeatedly with promotional videos, this gen. Thank goodness that at least the trailer for Magna Carta II is in 720p, normally when it is a Japanese-only release, you are lucky to if you ever get promotional vids in HD. Of course the only reason this one is in HD, is likely because it was shown at the Microsoft press event. Had it been released outside of such an event, I wonder if it would have been SD, like so many other trailers for JP-only game releases?
What's with that? Are these people living in the 20th Century? Are thumbnails of upcoming games really what the Japanese audience crave, or have JP publishers simply lost touch with any kind of audience? I'm seriously asking this question, because I honestly do not understand the practice - it just does not make any sense.
I can understand if the game is on Wii or one of the portables or something, But for Xbox and Playstation, anything less than HD screens, is damned near asinine.
And then you get to the artwork for the game, and the JP publishers give you images large enough to poster your game room wall with. Don't get me wrong, I appreciate it anytime I can get game artwork large enough to make it worth while printing out myself (instead of having to buy the art book). But, why can't we get screen shots that big? Are JP publishers that embarrassed about their games, they can't even provide proper screen shots and videos of their games in action, as part of their promotional build up to the game's release?
Just weird.
Other than that, the game looks pretty good. Hopefully, it will turn out to be a much better title than the original. Graphically, it looks like a very cleaned up PS2 game. And funny enough, I am actually fine with that so long as the game is fun to play. However, I still think games like this, even RPGs, should be released on LIVE Arcade in an episodic format. Graphically the game really does not push the system, and I think that games like that will have a much tougher time competing at full retail pricing. However, if you split it up into 4 or 5 episodes (depending on how long the game is) and sold it at $10 to $15 an episode, I think a lot more people would bite - especially on that first episode. If the game is any good and the story compelling enough, the later episodes would sell just as well. Sony did something similar with the Siren remake on PSN, and as I understand, it did pretty well. I think more JP publishers should look into that as a way to get their games to sell better . . . especially the games that do not push the power of the system.
The first Magna Carta was meh, but this could go either way.
As an aside, the character designer for this game is the same guy who does the designs for Blade and Soul (MMORPG from NCSoft) and IMO his designs translate much better to that game:
Commented on 2009-04-21 21:57:08 In reply to nepton
Posted by nepton
unreal engine 3..
GTFO.
Apart from just being rude to retarded comments, i think the art style carried over really well into the game graphics. Looks pretty cool, but if it plays anything like it's predecessor it will suck donkey nuts.
totally underwhelming. if it is indeed unreal 3 engine, its really badly used. this is the worst shot: http://images.gamersyde.com/gallery/public/10349/1...
and it does not get really better than that in the best shot. recently saw newly released images of Huxley at eurogamer.pt, and clearly unreal 3 engine has lost the magic.
even 99 nights was better looking than these. quite frankly, a ps2 game in hd.
Loakum
@Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood
@Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum
*takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood
@reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
reneyvane
Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (7 Weeks ago)
CraCra
Y a un souci sur les forums ? (8 Weeks ago)
nostradamus
very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood
Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (27)
is there room in the market for a poor mans game right now...... I really dont think so with all the other games atm
See, I don't get it with all the JP publishers. Damned near every last one of them, whenever they cough up promotional pics of their games, act like they are afraid to show off their game in HD or something. It's not just screen grabs either, I've seen them do it repeatedly with promotional videos, this gen. Thank goodness that at least the trailer for Magna Carta II is in 720p, normally when it is a Japanese-only release, you are lucky to if you ever get promotional vids in HD. Of course the only reason this one is in HD, is likely because it was shown at the Microsoft press event. Had it been released outside of such an event, I wonder if it would have been SD, like so many other trailers for JP-only game releases?
What's with that? Are these people living in the 20th Century? Are thumbnails of upcoming games really what the Japanese audience crave, or have JP publishers simply lost touch with any kind of audience? I'm seriously asking this question, because I honestly do not understand the practice - it just does not make any sense.
I can understand if the game is on Wii or one of the portables or something, But for Xbox and Playstation, anything less than HD screens, is damned near asinine.
And then you get to the artwork for the game, and the JP publishers give you images large enough to poster your game room wall with. Don't get me wrong, I appreciate it anytime I can get game artwork large enough to make it worth while printing out myself (instead of having to buy the art book). But, why can't we get screen shots that big? Are JP publishers that embarrassed about their games, they can't even provide proper screen shots and videos of their games in action, as part of their promotional build up to the game's release?
Just weird.
Other than that, the game looks pretty good. Hopefully, it will turn out to be a much better title than the original. Graphically, it looks like a very cleaned up PS2 game. And funny enough, I am actually fine with that so long as the game is fun to play. However, I still think games like this, even RPGs, should be released on LIVE Arcade in an episodic format. Graphically the game really does not push the system, and I think that games like that will have a much tougher time competing at full retail pricing. However, if you split it up into 4 or 5 episodes (depending on how long the game is) and sold it at $10 to $15 an episode, I think a lot more people would bite - especially on that first episode. If the game is any good and the story compelling enough, the later episodes would sell just as well. Sony did something similar with the Siren remake on PSN, and as I understand, it did pretty well. I think more JP publishers should look into that as a way to get their games to sell better . . . especially the games that do not push the power of the system.
http://farm3.static.flickr.com/2335/2723065967_b91...
The game looks beautiful to me thanks to the amazing artwork.
As an aside, the character designer for this game is the same guy who does the designs for Blade and Soul (MMORPG from NCSoft) and IMO his designs translate much better to that game:
http://games.plaync.co.kr/bladeandsoul/
Apart from just being rude to retarded comments, i think the art style carried over really well into the game graphics. Looks pretty cool, but if it plays anything like it's predecessor it will suck donkey nuts.
http://images.gamersyde.com/gallery/public/10349/1...
and it does not get really better than that in the best shot. recently saw newly released images of Huxley at eurogamer.pt, and clearly unreal 3 engine has lost the magic.
even 99 nights was better looking than these. quite frankly, a ps2 game in hd.
hope the story is good also
and at laaaaaaaast......summons
...........
glad to see alot of returning characters :P