Mistwalker released as always now 2 new images and a video of Blue Dragon. The video is quite interesting, showing some skills, some new environments and monsters.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (19)
WOW WHAT AN INSANE VIDEO! :D
what's up with this new 360 alpha blending method that uses a pattern? i noticed that while playing viva pinata and the shadows like 2 weeks ago and you can see it in the 2nd picture all over the ship.
I hope those squeek sounds arent in the game :P And those "lost" voices too.
This game looks far more impressive running on an HDTV or some sort. It loses some of its visual flair in videos, but still awesome :D
In 3D rendering you have a depth buffer which allows you to draw objects without paying attention to their order. If for a new pixel the depth is nearer than the current value in the depth buffer the pixel color and depth value are replaced with the new ones. However, since only one depth value is stored per pixel this creates an issue with alpha blending where you can actually see two or more depths at the same time. Since the equations used to calculate the alpha blended color are order dependent, this means that the depth buffer which was particularly useful before, is completely useless for alpha blending. You could sort yourself, but this is restricted to object-to-object rather than the very nice pixel-to-pixel given by the depth buffer.
Stippling is basically an effect similar to the fact that a screen door resembles a tinted window. Each pixel is either entirely the foreground "translucent" object in the front or the background object. When perceived together it can seem like conventional translucency but the cost of sorting the objects has been completely removed.
Also, resolution will have a direct impact on stippling and so this effect will look better as the resolution is higher (since the pixels are then smaller).
Er, having written that detailed explanation of stippling, it really doesn't look like they are using stippling in that picture. :) It's looks like maybe it is related to the specular highlights on the metal? Dunno.
Need to see this thing running on my 360.
Everything we are seeing now we think we have an idea of the game, but we still don't really know what we are in for until we actually play it :)