We were without any news from Fracture since last Leipzig's Game Convention. It's now fixed thanks to these two new screenshots.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (13)
Well I prefer this look more than the last one, he looks more believable for his "job".
im rubbish at throwing granades on games
why cant it just be a power from his hands like on bioshock
just aim at which bit of land to deform then pull the trigger and have a bioshock style hand do the job.
imagine how frustrating it will be when at a crutial point in the game you miss-judge a throw and deform the wrong bit of land...
ive never been good at throwing granades... :(
and also, the world looks dull and boring and the character looks like a gears of war extra that didnt quite get a starring role so hees getting a really shit spin off game
just aim at which bit of land to deform then pull the trigger and have a bioshock style hand do the job.
jokes aside, i dont think that would be a good idea. we see enough games that take too much ideas from other games which makes games less fun. its not bad its just something u see all the time. i think its a great idea that they don't use that because not only does that take from bioshock, but also from star wars (the force). different is sometimes good, and using powers to lift up land is like being a god which is a dumb thing to be in a game (unless playing something like the sims).
this games graphics arnt that great but i bet the land destroying is gonna be fun
I don't mean to piss on the devs parade but I think they've gone the completely wrong way in terms of art direction.
It's generic and won't stand out.
If they want to spark interest in this game again, 2 screenshots aren't really the best way to go about it. Who knows maybe this is some sort of 'teaser' and we'll get a trailer/video in a few days. Who knows.
But one thing is for certain, if they want me to buy this game, there better be something else to this other than terrain deformation.
It's like they're tossing in all this random crap just to make the characters look "detailed". I mean look at that gun, it just looks ridiculous.
A clean, cohesive art style > gobs of unnecessary crap over every square inch of a character's body