Ubisoft has announced a partnership with GeoEye, to provide images for Ubi's upcoming air combat game Tom Clancy's HAWX. GeoEye's images are currently being used by the US national Security, and hopefully will this give some great environments in the game. The images inside show Algeria, Rio de Janeiro and Cape Canaveral.
Ubisoft press release:
SAN FRANCISCO, CA. - August 26, 2008 - Today, Ubisoft and GeoEye, Inc. announced that GeoEye, a premier provider of satellite, aerial and geospatial information, has provided high-resolution images taken from its commercial Earth-imaging IKONOS satellite for integration into Tom Clancy’s H.A.W.X for the Xbox 360® video game and entertainment system from Microsoft, the Sony PLAYSTATION®3 computer entertainment system and on Windows-based PC. Tom Clancy's H.A.W.X will be available in early 2009.
The H.A.W.X development team is working closely with specialists at GeoEye to integrate realistic satellite images for every location throughout the game, including Rio de Janeiro, Cape Canaveral and the Middle East. With more than 16 international locations in the game, every mission will have players flying over GeoEye-provided satellite imagery in a three-dimensional environment creating an unparalleled, dogfighting experience.
GeoEye's IKONOS satellite was the world's first commercial Earth imaging satellite and its imagery is currently being used for US national security, mapping, air and marine transportation, environmental monitoring and insurance risk management. The amazing quality and detail of the IKONOS images will lend realism to Tom Clancy's H.A.W.X giving gamers a feeling of immersion that will plunge them into the air combat mission of the game.
"High-resolution satellite imaging is moving from the black world of intelligence to the white world of commerce and Tom Clancy's H.A.W.X will bring that reality to gamers," said Mark Brender, vice president, corporate communications and marketing at GeoEye. "With video game graphics becoming more realistic, the use of high-quality photographic ground textures in H.A.W.X adds true photo-realism to the air combat experience."
During the development process the H.A.W.X team has also worked with the U.S. Geological Survey and the Center for Earth Resources Observations and Science (USGS/EROS) to understand how to best create a topographical 'underpinning' for the satellite imagery, creating a very realistic representation of the Earth.
"We are extremely grateful to GeoEye for their collaboration with Ubisoft and pleased with the level of quality and service we've received," said Travis Getz, authenticity coordinator for the H.A.W.X development team. "GeoEye's amazing imagery, combined with the intense aerial combat experience in H.A.W.X, makes this a perfect partnership for everyone-especially gamers."
All comments (11)
did any of you guys play Over-G ? on the 360
on topic this game looks great,better than ace combat I HOPE,didnt get on with that game and i wanted too.
on topic this game looks great,better than ace combat I HOPE,didnt get on with that game and i wanted too.
http://blog.wired.com/games/images/2008/04/18/acec...
I expect more power out of an Ubi Soft-Studio
Just take a look at the planes? My Nintendo DS can produce better than this!
But the drawing distance is nice.
and about the game, well. it looks very good. I just hope it will not be as arcade-ish as ace combat 6.
BTW: yes, Assassin's creed is set in Palestine, but it's not Israel.
http://blog.wired.com/games/images/2008/04/18/acec...
I expect more power out of an Ubi Soft-Studio
Just take a look at the planes? My Nintendo DS can produce better than this!
But the drawing distance is nice.
When this game can make Ace Combat 6 seem like a SIMULATOR, then something is seriously wrong..
Ace Combat is 100% arcade, but its done right.
This is 100% arcade, with 100% newb-and-8yearolds-friendliness.
Just like hollywood, that = pure shit.