Activision have released a new batch of images from Prototype, after yesterday's trailer release. Gameplay videos will be up here shortly.
Update: Gameplay videos added.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (40)
Definitely one of my awaited, it's like a violent spiderman
Oh and the missions ahve to be good too, otherwise i'll lose interest faster than...well, something really fast.
Oh and the missions ahve to be good too, otherwise i'll lose interest faster than...well, something really fast.
/Rechain
i'd love to be wrong. but i just cant see it happening.
hulk: ultimate destruction it another game they've made that has the same problem, where every objective was destruction based...which is difficult to avoid when your controlling the hulk, but if you're making a new IP you'd think they'd make more of an effort to broaden the range and diversity of objectives and missions. so far prototype is essentially ultimate destruction with a new skin and extra destructive abilities.
Thats sort of the same as in GTA to be honest, you have a wide open city with tons of pedestrians and cars to blow up and cause all kinds of mayhem, yet there still are missions that the player actually "wants" to properly, without leaving a trail of destruction everywhere he/she goes..
I suspect we will se alot of kill-everything missions though, but also alot (perhaps more) infiltration missions.. They dont have the morph-to-enemy feature for nothing..
Then again, if you dont want to destroy things, i suggest picking up viva piñata :P
Thats sort of the same as in GTA to be honest, you have a wide open city with tons of pedestrians and cars to blow up and cause all kinds of mayhem, yet there still are missions that the player actually "wants" to properly, without leaving a trail of destruction everywhere he/she goes..
I suspect we will se alot of kill-everything missions though, but also alot (perhaps more) infiltration missions.. They dont have the morph-to-enemy feature for nothing..
Then again, if you dont want to destroy things, i suggest picking up viva piñata :P
with open world games variety is the key, some games genuinely have it (GTA/saints row), some games dont (crackdown) and other games try to pad the main experience out with shallow and repetative side missions (just cause/ spider-man and every other superhero game in existance) im hoping prototype falls into the "GTA" catagory...but i have a feeling it'll fall into the "spider-man" catagory.
It seems like their just trying to provide a playground to mess around in without any real depth, kind of like Crackdown, but Crackdown has a cool city to explore and especially the Orb collecting and progression is what made Crackdown so cool. If this game has some equally compelling progression to it, as in: upgrades and stuff, it could be fun I suppose. I must say that the game does look quite a bit more interesting than a few months ago, definitely.
As for Infamous: That game's gone from 'interesting' to 'meh' for me. The lightning thing just seems...lame. It doesn't seem very satisfying at all, and the animations, especially the running animations are...HORRIBLE. The city is well done though, pretty convincing and much better than that of Prototype. Still seems fairly generic though, for this kind of game they could put a bit more 'crazy' stuff in there.
So to me, at this point...Prototype looks more compelling. Though they're both not exactly "hot"...far from it.
Anyway, that aside, this looks like it might be quite entertaining and could start to win me over to the open world idea if the character does not end up feeling too overpowered, although I find the whole "moody protagonist wearing a hoodie" to be rather hackneyed.
....and thats where most open world games fail, they add side missions that are shallow at the best of times, but you get nothing for doing them. they're there simply to pad out what would only be a 4 hour game without them. look at no-more hero's. take away the free-roam aspect where you are FORCED to do random crap between missions and it'd be a 3 hour game...if that.
Crackdown on the other hand encouraged exploration with the orbs and stuff so taht game kept me going through it at least...well that and the jumpy climby action ofc.
my dream has come true.
Crackdown on the other hand encouraged exploration with the orbs and stuff so taht game kept me going through it at least...well that and the jumpy climby action ofc.
I want another Crackdown game with new locations. I'd play the hell out of that.