Genki released a bunch of new images from Tokyo Extreme Racer, which really fail to impress. It's really sad to see, but it's just better to ignore the fact (and the game) than be all aggressive about it, even though I guess we should wait for a gameplay video. The series seems to have a quite big fanbase after the Dreamcast versions, but the newest one, Tokyo Xtreme Racer DRIFT (just released on PS2), didn't get that good reviews.
All comments (27)
I know for sure this will play tons smoother than the likes of PGR3 and the soon coming (jerk-o-vision) Test drive..
Way to go Genki!!!
I know for sure this will play tons smoother than the likes of PGR3 and the soon coming (jerk-o-vision) Test drive..
Way to go Genki!!!
TXR or shutokou battle was never about graphics.. i think they dont aim for that, or simply dont have the funds or talents to do so..
however, this does NOT look like the DC version.. that's not right..
I cant wait for this one.. all those bosses, car tuning and altering, and all those roads with such great atmosphere!
I really just loved the way it played out though.
It all looks like playdough.
I think, and i really hope that's a old screenshot, or those might be replaced with better textures once it's out...
That is the worst looking picture of all though.. i agree.. :(
But really, the other ones look good to me.. not like PGR3, but more like ridge racer 6.. solid, but nothing breathtaking..
and lebato.. what's with the foul language now? dont like it? cool.. but at least wait with your hate campaign till the game is actually done and playing on your 360... there is still time..
Remember GRAW? that looked bad as well just a couple of months before release.. but that ended up pretty well..
I dont know if the Japanese devs have some sort of ridge racer syndrome where lightmaps, shadows and proper texturing is forbidden, but oh my gosh please warp out of 1995, 10 years have passed.
That shot highlighted above, the xbox1 could run that 60fps QUARANTEED. If thats how its going to look its a crime against anybody who first paid 400 bucks for the beastly hardware and then 60 for track artwork that took 3 days instead of 3 months.
They need to sabotage the 360 with their games who they worked on day and night for a year and a half and cost a lot of money to develop... they want it to bomb.. bomb badly so the 360 looks stupid...
;)
also, yeah they really have to use better textures compared to what we're seeing in that pic manager showed. they're obviously not going to use those textures, though, and those models and low res textures are probably just place holders or WIP for now.
it won't be released looking THAT bad ;)