Sony released a new batch of images and a gameplay video of InFamous 2 for the Penny Arcade Expo.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (40)
Looks like Infamous 2 expands, refines and finetunes on the gameplay foundations placed by the first game, and brings it home beautifully. And this is coming from a person who hasn't even played the first one. Great work!
Kinda off how people start acting agitated and running around like ants and clipping trough cars, but don't get the f*ck way, just need to run around and all will be well in middle of a fight? hilarously funny. But like Pez says, yhea: gameplay seems more refined and fine tuned.
Too bad they went with the stupid bald head design again, if only they could change the head back to the black hair design it would be great.
The framerate was spot on there, but i gotta say theres a few framerate dips in this new demo...i hope they get smoothed out before release
Big kudos to you, awesome quality video and with sound, just great!!!! i am used to seeing/downloading nice game videos on Gamersyde but never with sound when its from an event. So i was surprised, great!!!!!
This is looking awesome, absolutely SICK! That beast didn't go down without a good fight, i like that. Man i am gonna buy this day one! Loved the first one.
EDIT -
Oh i see , it a official trailer. Ah well, hopefully in the future we'll get event videos with sound ;)
Would be day one if I had a PS3 of course!!
But between Cole and Starkiller, Cole is much better interms of how he uses lightning.
But hey, I love characters that uses lightning all out crazy, the more the better :D
Even in Naruto (i dont watch or read it), Kakashi and Sasuke uses them exclusively, badass stuff!
Too bad they went with the stupid bald head design again, if only they could change the head back to the black hair design it would be great.
plus when are they going to show the new ICE power?
plus when are they going to show the new ICE power?
He never had one, and I wouldnt want that type of hair either LOL.
He had typical short guys hair, black, thats the one I want.
Animations are still shit though, they really should hire an experienced and knowledgeable team for that...
Animations are still shit though, they really should hire an experienced and knowledgeable team for that...
coles character model is pretty insane for an open-world game too. his bald head is smooth as hell...lol
since when has NPC civilian AI been anything more then hord behavior? civies on the street of GTA, red-dead, spiderman, crackdown, they all act like morons. but they're only there as environmental decoration. they have no purpose other then the make the world feel more real, they're no more important then a trash can or rubbish bag laying in the steet. both do exactly the same thing, add believablility to what would otherwise be a very static, lifeless environement. there is no reason whatsoever for a civy AI to be able to take cover (which they do in infamous anyway) and flank characters, they dont NEED the same AI that the enemy's possess, they're there to get in the way and make things look alive, nothing more.
once again java, you try way too hard. it's getting pathetic.
It looks great.