 
Our friend DjMizuhara just sent us a video of the introduction of Unreal Tournament 3, recently released on Playstation 3. The cinematic seems to be in real-time, but I could be wrong. Feel free to correct me if you know more !
 
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
 
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
 
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
 
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
 
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
 
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
 
 
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
 
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
 
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
 
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
 
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
 
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
 
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
 
 
 

 

All comments (22)
Commented on 2008-01-14 15:21:08
Commented on 2008-01-14 15:29:35 In reply to bramskiDefinately real time btw.
Commented on 2008-01-14 15:35:20And yeah, realtime ^^
Commented on 2008-01-14 15:42:38
Commented on 2008-01-14 15:45:32
Commented on 2008-01-14 15:53:43When is it due to come out for the 360 in europe? Will get that one for sure but I'm not interested in the story at all (guess very few will care about it).
Commented on 2008-01-14 15:55:01
Commented on 2008-01-14 16:14:00
Commented on 2008-01-14 16:35:06 In reply to prodygeeim guessing if ps3 has a decent exclusivity of the title then we wont be seeing this untill around fall 08 on the 360 imo. im buying on ps3 tho, mod suport rules, theres already like 20+ d/l maps (for free) and a ton of mutators giving you shields (ala halo) and a OTS cam (ala gears of war)
mod support needs to be implimented into all games imo, its just as big a deal as online play imo...well, on the ps3 at least since MS dont alow it.
Commented on 2008-01-14 16:42:35this is cg,alas
The game rocks!!!
Commented on 2008-01-14 18:50:19
Commented on 2008-01-14 20:10:33I'm in !
Commented on 2008-01-14 22:41:32It's prerendered in the engine, and I think Mark Rein said it 'could be done in real time on PS3' but probably at 1 frame every 3 seconds or so.
Commented on 2008-01-14 23:52:23
Commented on 2008-01-15 00:00:25 In reply to prodygeeimo this is vid.
UT3 i f###### good i play ut's since 99
new KING come
Commented on 2008-01-15 00:14:07They should make a cross over series game.. Unreal Vs Gears..
Those creatures look like a good adversary just like the locusts.. Imagine marcus taking on one of these suckers, or the locusts in the unreal tournament
DUDE! that would be one freakin sweet series!!! but make it just like gears, camera view mode and all
Commented on 2008-01-15 01:30:53 In reply to JigenIt's prerendered in the engine, and I think Mark Rein said it 'could be done in real time on PS3' but probably at 1 frame every 3 seconds or so.
Commented on 2008-01-15 01:48:45
Commented on 2008-01-15 05:03:04 In reply to georaldcThe lighting, number of models, shadows... all of it is extremely high level.
Commented on 2008-01-15 18:23:40
Commented on 2008-01-15 18:58:53
Commented on 2008-01-16 03:38:26 In reply to Tarrell13