Turn10 have updated the carlist for Forza Motorsport 2 once again, as to be seen on their car list webpage. This time they're presenting the Japanese production cars in the game, and they have of course released a bunch of images of them.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (31)
I want to know the release date, come on Turn 10 & Microsoft Gaming Studios :P
Forza Motorsport 2: http://images.xboxyde.com/gallery/public/5118/847_...
Gran Turismo 5: http://images.playsyde.com/gallery/public/4639/106...
Looks like Turn 10 has nothing on the GT guys in terms of polygons, although that's the last thing I'm interested in right now. This game has some amazing customization and online (check out gametrailers.com)
anyway, my team of Civics will own all. That's right bitches, Civics. VTEC power in your ass
also, Fear the Civics. That is all
Forza Motorsport 2: http://images.xboxyde.com/gallery/public/5118/847_...
Gran Turismo 5: http://images.playsyde.com/gallery/public/4639/106...
Looks like Turn 10 has nothing on the GT guys in terms of polygons, although that's the last thing I'm interested in right now. This game has some amazing customization and online (check out gametrailers.com)
http://images.playsyde.com/gallery/public/4466/106...
more like.
You can see the shadowing detail is much more realistic for a start.
FM is far more stylised. The reflections are *way* stronger for example (personally I think they are too strong).
Vehicles in GT are laser scanned, so they will have loads of detail in the original model. I'd expect when the rest of the game starts demanding more resources (eg tracks, more cars, etc) you will see the car detail reduced. Or maybe not. They have enough time to work on it.
I don't know if FM cars are hand modelled or not.
However FM has considerable demands for other resources such as damage geometry and of course the custom skinning (which will be quite significant, certainly several MB per car once generated)
http://images.playsyde.com/gallery/public/4466/106...
more like.
You can see the shadowing detail is much more realistic for a start.
FM is far more stylised. The reflections are *way* stronger for example (personally I think they are too strong).
Vehicles in GT are laser scanned, so they will have loads of detail in the original model. I'd expect when the rest of the game starts demanding more resources (eg tracks, more cars, etc) you will see the car detail reduced. Or maybe not. They have enough time to work on it.
I don't know if FM cars are hand modelled or not.
However FM has considerable demands for other resources such as damage geometry and of course the custom skinning (which will be quite significant, certainly several MB per car once generated)
Forza Motorsport 2: http://images.xboxyde.com/gallery/public/5118/847_...
Gran Turismo 5: http://images.playsyde.com/gallery/public/4639/106...
Looks like Turn 10 has nothing on the GT guys in terms of polygons, although that's the last thing I'm interested in right now. This game has some amazing customization and online (check out gametrailers.com)
By the way, that shot of Gran Turismo is CGI anyway, not in-game
As for Forza2 shots, looking amazing but as with all bullshots, we wont get to enjoy supersampling like that on our screens unfortunately. Then again at 60fps the jaggies move so fast they wont matter much.