Trailer PC Xbox 360 PS3

Last time, Kane & Lynch: Dog Days unveiled its Arcade mode, today we get a glimpse at the multiplayer version of this one, entitled Fragile Alliance, with a trailer and some screenshots.

15 images

  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
  • Kane & Lynch 2: Fragile Alliance mode - 15 images
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bleachedsmiles
bleachedsmiles
Commented on 2010-05-13 13:32:44
it's amazing how a colour pallet and some trickery can have it looking so realistic. Underneth it probably looks as adverage as hell. They've done well.

I just hope it controls alot better than the first. I know they've gone the more action rout this time, removing all the tactical elements..which is abit of a shame, but they were broken in the first so..
In reply to
Slabs
Slabs
Commented on 2010-05-13 13:48:21
Any mention of saving replays? I think this style would suit it perfectly.
In reply to
DeadHat
DeadHat
Commented on 2010-05-13 14:53:26
It's a shame I can't find any games for the first one. No one plays it on Xbox Live...
In reply to
Kostchtchie
Kostchtchie
Commented on 2010-05-13 15:21:03
i love the whole theme of this game even more this time around...cannot wait play this, thanks for uploading this and pictures guys
In reply to
Jato
Jato
Commented on 2010-05-13 15:29:44
Looks very cool indeed.

It just shows that proper presentation + good fx > high res textures and resolution. Devs need to get this in their thick skull and focus more on eye trickery to compensate for todays hardware limitations...
In reply to
romeolives
romeolives
Commented on 2010-05-13 15:46:03
Let's hope this time no Gamespot reviewer gets fired for giving its real opinion on K&L :P
In reply to
Kostchtchie
Kostchtchie
Commented on 2010-05-13 15:55:11 In reply to romeolives
Posted by romeolives
Let's hope this time no Gamespot reviewer gets fired for giving its real opinion on K&L :P
lmao i remember something about that......
In reply to
FreeSwag
FreeSwag
Commented on 2010-05-13 18:56:45
This is the second multiplayer mode revealed for this game, and I have to admit, that multiplayer on this game is going to be batshit insane!

The idea of co-op is always cool, but this style of "vs. co-op", now that's crazy. Should make for some of the best multiplayer ever. I can't wait.
In reply to
Frozpot
Frozpot
Commented on 2010-05-13 19:30:09 In reply to Jato
Posted by Jato
Looks very cool indeed.

It just shows that proper presentation + good fx > high res textures and resolution. Devs need to get this in their thick skull and focus more on eye trickery to compensate for todays hardware limitations...
You'd have thought Killzone 2 would have taught them that...
In reply to
KORNdog
KORNdog
Commented on 2010-05-13 21:35:55 In reply to Frozpot
Posted by Frozpot
You'd have thought Killzone 2 would have taught them that...
exactly, post processing effects makes games go from good to amazing looking imo. metro 2033 has some great texture work, but the animation, particle effects and general atmosphere are kinda lacking. high res textures are all well and good, but if the general presentation isnt up to scratch it means precicely nothing as far as visuals go. sony seem to understand this, most other devs dont....yet.
In reply to
Jato
Jato
Commented on 2010-05-13 22:46:09 In reply to Frozpot
Posted by Frozpot
You'd have thought Killzone 2 would have taught them that...
There are other examples around, but too few that do a proper job...
In reply to
Nietzsche
Nietzsche
Commented on 2010-05-14 01:39:23
Actually I don't like the look of the game simply b/c I really get turned off by washed out colors and a lack of deep blacks. It just looks so pastel... I know it's the style they are going for and it's a neat trick, but for my personal taste it just doesn't work.
In reply to
Kethmach
Kethmach
Commented on 2010-05-14 05:55:44
I didn't like the first one, and this is the first I've paid attention to on the second- but this looks amazing.
In reply to
candlebougie
candlebougie
Commented on 2010-05-14 13:41:15
I like it, the filters are great. It has a Digital-Camera-look that has never been done before in video games as far as I now.
In reply to
staatsfeind1234
staatsfeind1234
Commented on 2010-05-14 14:08:32 In reply to candlebougie
Posted by candlebougie
I like it, the filters are great. It has a Digital-Camera-look that has never been done before in video games as far as I now.
its called CCTV
In reply to
KORNdog
KORNdog
Commented on 2010-05-14 14:15:32 In reply to staatsfeind1234
Posted by staatsfeind1234
its called CCTV
no it isnt. CCTV is more surveillance camera then digital hand-cam. kane and lynch is definately more hand cam then CCTV. manhunt did CCTV tho, really well i might add.
In reply to
candlebougie
candlebougie
Commented on 2010-05-14 15:12:53 In reply to staatsfeind1234
Posted by staatsfeind1234
its called CCTV
not the surveillance camera-footage, I mean the 3rd-person footage with the over-the-top lensflares, film grain, shaky hand cam etc.
In reply to
Frozpot
Frozpot
Commented on 2010-05-14 16:48:16
I AM afraid of it having so much movement it's hard to tell what's going on. Thank the Lord I don't get motion sickness. Also, the "fuzzy" screen might get annoying if they do it too much( think Conviction's black and white filter-grrr). I really like the Lens effects( one of the big KZ2 contributers), they really ground the graphics. The atmosperics are top-notch too. Feels real...
In reply to
About the game
Platform
PC X360 PS3
Published by
Eidos Interactive
Developed by
IO Interactive
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