SNK Playmore released King of Fighters XII in Europe a couple of days ago and we just got a copy of it. The game was supposed to be the series big comeback, but the game is lacking on many areas. There are very few modes and though I have yet to try it myself, the online mode is apparently a bit broken. Enjoy this gameplay video, though I'm not the best fighter out there.
All comments (20)
I hope they've atleast got the online playable out of the box now
Since this was a reboot, from scratch, I expect the next game to be more full featured.
The online lags as hell and you will try hard to find someone with a good connection. And with lag I mean a total slowdown of the game, not just minor problems like some input lags. In MP the whole game runs at quarter the speed of the SP.
And the SP on the other side is so lacking on content. Campaign mode is a 5 match time trial. Thats it. No boss, no story. This isn`t worth to be called KOF on my opinion.
When they at least would give the users a patch for the online issues. But after waiting one month the xbox user are still out of luck.
Btw the PS3 version has been patched, never tried it though.
I think if they would have spend half a year more for development, this had the chance to become a decent fighter, but atm it feels like a first try demo.
greetz
This could get old after a while
I wish it was only a bit broken, the online is VERY broken.
The game looks great but i'm a bit wary as well..i think i'll probably pick up Blaz Blue before this, and priority-wise i have to say that KoF just keeps dropping. Especially if the online is borked.
The game looks great but i'm a bit wary as well..i think i'll probably pick up Blaz Blue before this, and priority-wise i have to say that KoF just keeps dropping. Especially if the online is borked.
Yeah, Like some of you said, they should of held off if there was the possibility of improving the online aspect of the game. I think its a big selling point of VS fighting games since the latest consoles came out. Far as the modes they should have all the standard ones for a fighter. Yknow training, arcade, survival, team, story. I know king of fighters is allways a team thing so perhaps the option for variation of the teams, anything from 1 on 1 to 3 on 3. The variations should work be across the board and be an option in the all game modes. Except probably story, because of the practicalities of telling one characters story. Could have objective based training too. Where by you have to complete a set number of combos or character specific moves. Like in SFEX or GGAC plus. They should keep the gameplay moving too, cos the competition is. Blazeblue has a butt load of system and sub systems at work. If SNK look at these things that should help a bit.