Take Two has announced new versions of Rockstar Games' detective thriller L.A. Noire. The game will hit PlayStation 4, Xbox One and Nintendo Switch on November 14 with specific enhancements for the latter and technical enhancements, new cinematic camera angles and high resolution textures for Sony and Microsoft's consoles plus 4K resolution for PS4 Pro and Xbox One X. On top of that, the publisher will launch on the same date L.A. Noire: The VR Case Files for HTC Vive which delivers seven cases from the game rebuilt for virtual reality. Full details inside.
Alongside these three new console versions comes LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.
L.A. Noire takes place in the seedy and violent underbelly of 1940’s Los Angeles as decorated veteran and newly minted detective, Cole Phelps investigates an escalating series of cases inspired by real-world crimes. Each successfully solved case brings Phelps greater success, but also brings him closer to the dark criminal heart of post-war L.A. The game was an Official Selection of the Tribeca Film Festival for its cinematic approach to gameplay and narrative.
Utilizing a unique type of facial capture technology called MotionScan, L.A. Noire breathes unprecedented life into character performances, creating brand new gameplay out of the art of interrogation.
“We’re excited to bring L.A. Noire’s unique mix of real detective work, classic Hollywood atmosphere and thrilling action to these new platforms,” said Sam Houser, Founder of Rockstar Games. “Now with a choice of spectacular virtual reality, stunning 4K, or the freedom of portable play, these enhanced versions are a perfect opportunity for players to experience this richly detailed world in a whole new way."
L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from LA Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.
L.A. Noire for the Nintendo Switch features the complete original game and all additional downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.
L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X, capturing the grit and grime of the City of Angels like never before.
L.A. Noire is not yet rated by the ESRB. For more information, please visit www.rockstargames.com/lanoire.
All comments (15)
Great game that came out surprising good considering it had such a troubled development. Its a real shame that Whore of the Orient didn't happen, it looked really cool.
Also big chunk of the marketing was dumb, they were trying to sell it as a gta game really hard when it wasnt. The open world was just a backdrop like in Mafia 2 with some small side stuff that were clearly implemented to add more gunfights .
There's the exclusive VR thing too.
RDR was released back in 2010 and many people would want to replay it on new hardware with new enhancements, specially considering that RDR2 is coming next year. Which again, many people would want to play it for the first time or replay it just to have it fresh in their minds before RDR2 arrives. Then you have the fact that it's a far more popular/recognizable franchise with both gamers and casuals. Also, a port of RDR would work fine on Switch and they wouldn't need to make a PC port as this remaster was only announced for consoles. So everything would be fine - Yes, PC players would complain, but Rockstar doesn't care, so whatever.
For all of the above reasons, if Rockstar just wants money, RDR would sell a whole lot more. They also commissioned those awful mobile ports of GTA 3, Vice City and San Andreas just for smartphones when they could have easily ported them to consoles and/or PC on a trilogy bundle like the Grand Theft Auto: Episodes from Liberty City, which frankly would have sold like "cold water in the scorching desert".
Of course Rockstar wants to be as profitable as possible, like all companies, but I believe they wanted to give L.A. Noire a second chance, which to be fair, it didn't had with all the controversy with Team Bondi's work conditions. It has been many years and the game is very well known now, as is Rockstar after selling so many goddamn copies of GTA 5 - the more fans the developer has, the more people will be interested in whatever they release.
I think after LA Norie, Team Bondi became owned by the director of the Mad Max films (no kidding). They were working on a new game like LA Noire called Whore of the Orient Express set in Shanghai. Unfortunately the studio was shut down a year or 2 ago. :( Here is leaked footage of it from 4 years ago https://www.youtube.com/watch?v=tzlVkkAl2bA
They were pretty much the same team that made The Getaway for PS2. Its even the same person that did the music in the game and that comes out very clearly at times.
Shame, I would love this team to be still making games. The Getaway still to this day has very good looking facial expressions during its ingame cutscenes.
For example Rockstar Toronto has been quiet for a long time. Although there are some rumours they are working on something else like bully2 or agent but maybe its an la noire sequel that could be a new ip because of a name change.
I'd really really love to play those VR missions, perhaps it will come out for PSVR or the Rift in the future. I hope so.