Following the real-time demo Samaritan, here is a video of the Unreal Engine depicting its features and showing some nice renderings, all of that at 60fps.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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All comments (44)
Though I am not a big fan of UE, but this version with the sci fi tech demo looks nice.
http://www.vg247.com/2011/03/21/rumour-microsoft-d...
But come on, who here would actually believe that Microsoft would drag the Xbox 360 as far as 2015? I'd start looking for the next Xbox in 2 years at the latest.
Even when the next gen of consoles hit, capable of taking advantage of all these new pretty engines, the first year of games will mostly be higher res versions of 360/ps3 games. If i wanted that right now i'd buy a PC.
Still plenty of life in this gen of consoles yet. This year alone we're still seeing a world of difference between what was offered at the start of the console cycle to whats offered now - that will but pushed further with the likes of Rage, BF3, ME3 ect
I think the only one thats going to need to step up soon in terms of hardware is going to be nintendo.. who i really cant imagine having more than 2years left before the wii starts really struggling with support. But then how drastically more powerful could their new console be when its only going to be playing 360/ps3 games for the first couple of years
The real question is HOW MANY characters with full cloth physics can this engine support? Can it render GTAIV with all characters in the scene with those effects? What happens once you add AI and particle effects into the mix? I am guessing the engine can render two or three characters with full cloth physics in cut scenes while during gameplay only one character has cloth physics (downgraded compared to the cut scene of course).
The real question is HOW MANY characters with full cloth physics can this engine support? Can it render GTAIV with all characters in the scene with those effects? What happens once you add AI and particle effects into the mix? I am guessing the engine can render two or three characters with full cloth physics in cut scenes while during gameplay only one character has cloth physics (downgraded compared to the cut scene of course).
Even if they can only do it on the main characters, that will still help a game look better than if it wasn't there at all.
If new hardware came out tomorrow, I'd be there, and I bet you would be too.
Even if they can only do it on the main characters, that will still help a game look better than if it wasn't there at all.
I hope Crytek sells their engine to more developers next gen....but its going to be an uphill battle due to the module nature of UE3. At least the future of Ue3 is looking good....still I wanna see a game pulling those effects off