Xbox 360 PS3

Disney today unveiled the new game from Black Rock Studio (makers of Pure), announcing Split/Second for a release on Xbox 360, PC and Playstation 3 early next year. Here are the first images and a trailer.

Disney press release:
Racing to the finish line takes on added excitement when competitors trigger destruction on the track to take out their opponents. Disney Interactive Studios today announced Split/Second, an intense action racing game set within the world of a hyper-competitive reality television show. Competitors vie to be the first across the finish line in a made-for-TV city built for destruction, with the ultimate goal of becoming the season champion. Developed by Black Rock Studio, Split/Second is scheduled to be released in early 2010 for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows-based PC. Competitors in Split/Second don’t just collide with other vehicles to knock them from the track - they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes.

“Split/Second elevates action racing to a new level by enabling players to strategically take out their opponents by dynamically altering the course in real time,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “Split/Second further showcases Black Rock Studio’s ability to innovate and deliver a compelling experience that has wide appeal beyond the traditional racing genre.”

“We’re creating huge memorable moments on par with the biggest blockbuster action films,” said Nick Baynes, game director, Black Rock Studio. “Action racing has captured the imagination of video game fans worldwide and we’re going to redefine that experience with Split/Second.”

Black Rock Studio is the development studio behind the critically acclaimed 2008 action sports game, PURE. PURE won numerous awards, including the Game Critics Award for Best Racing Game of E3 2008, and was named among the top 10 video games of 2008 by Entertainment Weekly. Formerly Climax Racing, Black Rock Studio is a development studio of Disney Interactive Studios and is based in Brighton, England. For more information about Split/Second, go to http://www.splitsecondvideogame.com/.

2 images

  • Black Rock project unveiled - 2 images
  • Black Rock project unveiled - 2 images
GangstaNip
GangstaNip
Commented on 2009-03-11 19:01:50
lol press release by Disney, it just something chuckle about that. That said, the game does sound interesting and could be fun. I thought Black Rock Studio's last game was pretty good so i got some hope for this.
In reply to
digi_matrix
digi_matrix
Commented on 2009-03-11 19:48:32
Damn, was hoping for gameplay. Is it me, or is the graphics and stuff in the trailer possible with next-gen? I feel it is, the last time to give that effect of not-sure-if-it's-CGI was Motorstorm and Dirt.
In reply to
Kouzmich
Kouzmich
Commented on 2009-03-11 20:02:29
So from what I read and seen it the trailer. this going to be first game where this scenario happens :
Imagine you are leading in online race, by half a lap,it's the last lap.You are leading because you spent hours and hours practicing the driving mechanics of the game and learning the track. But suddenly you hear the announcer say player blah blah activates explosion of big @$$ bridge that is just ahead of you. BOOM and you finished last.
Now that sounds fun. /sarcasm
Until I seen some real gameplay, this game is off my radar.
In reply to
jekyl200
jekyl200
Commented on 2009-03-11 20:06:33
probably safe to say CGI, will be interesting to see real-time footage though
In reply to
broman
broman
Commented on 2009-03-11 23:48:23
Disney's making racing games? Complete with explosions? News to me.
In reply to
itaintrite
itaintrite
Commented on 2009-03-12 01:02:39
Why is the first screenshot sooooo much worse than the second one? :P
In reply to
phreakinpher
phreakinpher
Commented on 2009-03-12 06:40:25 In reply to broman
First, it obviously CG--at least the water from the tube is undoubtedly CG.
Second, I agree with Kouzmich--but if they're planning on making things just so the track is altered, and not destroyed (e.g., the i-beams fall and make jumps) I think that could be pretty cool. I mean, games like Wipeout already employ weapons, and you can die from it (and lose the race from first place). Or this could be done Burnout-style, where you get respawned quickly. Either way, I'm kinda psyched about the interactivity of the tracks.
With the first trailer, I thought this looked like a very generic racing game, but it looks like Black Rock might be doing something really cool here.
Posted by broman
Disney's making racing games? Complete with explosions? News to me.
Pure?
In reply to
Burglarize
Burglarize
Commented on 2009-03-12 07:32:21
Looks good stuff.

And english developer too, woop!
In reply to
krisq
krisq
Commented on 2009-03-12 10:26:21
It looks like all the traps will be avoidable but you need to be fast and know what to expect. Pretty nice concept I must say.
In reply to
twoism
twoism
Commented on 2009-03-12 13:10:29 In reply to broman
Posted by broman
Disney's making racing games? Complete with explosions? News to me.
Well, not directly being made by Disney. Black Rock also made Pure last year which was really well received.
In reply to
KORNdog
KORNdog
Commented on 2009-03-12 18:28:39 In reply to krisq
Posted by krisq
It looks like all the traps will be avoidable but you need to be fast and know what to expect. Pretty nice concept I must say.
it's nice in concept. but surely such emphesis on track modifiers will result in a game that gets old very quickly, unless of course it is incredibly dynamic and can happen anywhere to any structure?. after all, once you've seen that building fall once, you'll be aware of it from then on in. it takes away that initial surprise that i think the game is kind of relying on.

otherwise yes, it's a good idea. one that was used in the game rollcage on PSone, where you could launch missiles at either the oposition, or structures to send them falling on other racers.
In reply to
ASURAshadow
ASURAshadow
Commented on 2009-03-12 18:48:51 In reply to KORNdog
Posted by KORNdog
it's nice in concept. but surely such emphesis on track modifiers will result in a game that gets old very quickly, unless of course it is incredibly dynamic and can happen anywhere to any structure?. after all, once you've seen that building fall once, you'll be aware of it from then on in. it takes away that initial surprise that i think the game is kind of relying on.

otherwise yes, it's a good idea. one that was used in the game rollcage on PSone, where you could launch missiles at either the oposition, or structures to send them falling on other racers.
I have the same concern but hopefully the dev has something up their sleeve to keep it dynamic and not so repetitive. Could be really fun. I just hope that annoying announcer isn't actually in the game while you're racing. Sounds almost as bad as DJ Atomica in Burnout. *shutters*
In reply to
hotkirby
hotkirby
Commented on 2009-03-13 01:15:08 In reply to Kouzmich
Posted by Kouzmich
So from what I read and seen it the trailer. this going to be first game where this scenario happens :
Imagine you are leading in online race, by half a lap,it's the last lap.You are leading because you spent hours and hours practicing the driving mechanics of the game and learning the track. But suddenly you hear the announcer say player blah blah activates explosion of big @$$ bridge that is just ahead of you. BOOM and you finished last.
Now that sounds fun. /sarcasm
Until I seen some real gameplay, this game is off my radar.
yeah :announcer says:player activates detroy every plaeyer by secret c4 charges.......game over.
In reply to
About the game
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