EA and DICE sent out Battlefield: Bad Company to the stores a couple of days ago, making Playstation 3 and Xbox 360 versions available in both Europe and the US. Here are the first minutes from the latter version of this brilliant game, showing some of the main components of the game: humour, destruction and vehicles. You will also see some of the great graphics and amazing sounds.
Judging from the words above, I suppose it's easy to understand that I like the game. Technically the graphics engine really impress as well as the sound, but it's too early for me to say too much about the gameplay. The online multiplayer has a solid mode and there will also be another mode added by patch later on. There are also demos available of this game on both the Marketplace and PSN.
The video below shows the first mission in the game, enjoy!
All comments (17)
The SP is fun as well altho far behind the MP because the AI is pretty bad (they'll flank you but sometimes they just stay there and don't do anything, also the timing they become aware of you is awkward).
That said it's well worth the buy if you're into FPS especially for the online mode (dedicated servers FTW, no noticeable lag untill now).
The graphics are pretty nice though...draw distance could of been better. The sounds really note worthy..an excellent job there.
My one bog complaint about the demo though is that the enemy AI in single player is laughable... it feels like a huge backwards step, and when you have levels full of destruction all around you the AI needs to be at the top of its game. Instead they just stand there for the majority.
With some luck I will have a new setup within a week or two, meaning that I also will be able to capture in 720p.
This is not 480i though, it's Progressive and 480p. It's not *that* far away from 720p.
The graphics are amazing. I really don't know why some mags just give a 8 ore something. In my opinion it's easily a 10. But i gues most people confuse graphics with content/presentation. The lighting/shadows, vegetation, destructable/deformable environment and sound are miles ahead of CoD4. Also the characters have much better/realistic faces than CoD4.
The weapons are as detailed as from CoD4, but it lacks of customization. I've really liked the way to give your waepons different looks how you know it from CoD4.
The only thing i would complain about is that weapons don't seem to have noticeable recoil. On the other side, the overall handling is more realistic than CoD4, because you have the feeling to really bear the weapon. In CoD4 the weapon is in right angel to the screen, totally unrealistic.
Also when you throw a granade your body is moving and it's not that simple like CoD4. Then, when you snipe on moving objects you have to take their moving into account to hit the target. I am not bitching CoD4, because i've played it alot and i've still playing it. But i like BF Bad Company more than CoD4
snif snif...i need a hug.
This realistic sound isnt good in a game, a game where you can have 10 explosive shots from a bradley at your feet without dieing = a game of silence due to the sound muffling.
Sigh, Frontlines had great sound though. And vehicles that was to be feared.
snif snif...i need a hug.
Got home, put BF on the tray: RROD!!
Like, i keep hearing stories like these, always thought they were fake...aparently not. 360 was 18months old..
Good part is, i'm packing it today and i'm going on vacation tomorrow, so all is fine ...