Vivendi will be releasing High Moon Studios' The Bourne Conspiracy this week in Europe on Playstation 3 and Xbox 360, and here are the First 10 Minutes from the game in video-form. The video shows the first level in the game, a part not playable in the demo.
One of the biggest differences compared to the demo is the enemies. I found soldiers to be much more difficult to beat in hand-to-hand combat than the security guards in the embassy mission. The guards just felt too easy to beat, while the soldiers to me were just a long pain to kill. The "local henchmen" in the video below were just more satisfying to fight against, a mix of the two above, and as combat is such an important aspect in this game it skyrocketed the fun factor for me.
I am far from finishing the game but so far the game seems better than the normal movie-licensed game, a statement which many in the US agree on. The game was released a couple of weeks back there, though it's strange that Europe get it almost a month later. It is based on Unreal Engine 3, giving it a nice and clean look.
As mentioned above the video shows the first level of the game, finishing it off with a boss fight.
All comments (11)
Because Bourne doesn't miss by much you might still actually like it, but the point is it still missed being brilliant by just a few things. Things like a bit more complexity in Jason's animation, smarter AI and the need to mix things up for the boss battles. I found I was taking most bosses down with just a bit of timing.
It's still fun dc, but it could have been better.
I guess we better get used to both ad and product placement in games because it's here to stay.