Comic fast-action shooter Loadout will hit PlayStation 4 soon has announced the developer Edge of Reality. The multiplayer frenzy free-to-play title has seduced 3 million players on PC since its launch in January. Get a look at it with new screens and 60fps trailer after the jump.
AUSTIN, Texas - June 5, 2014 - Edge of Reality today announced that Loadout, the fast-paced free-to-play shooter with billions of weapon combinations, will bring every last one of those weapons to the PlayStation®4 computer entertainment system in a forthcoming release on the PlayStation®Store. Loadout’s comic violence, frenetic multi-player gameplay, and amazingly deep customization have officially been enjoyed by 3 million PC gamers since launching in January on Steam. The game will be available as a free-to-play downloadable title on the PlayStation®Store, where it will find its way into console gamers’ hearts, and out their backs in glorious exit wounds.
“There are roughly 10 pints of blood in the human body, meaning that with 3 million players, our game is splattered with over 16 million liters of sanguine goodness,” said Rob Cohen, CEO of Edge of Reality. “We’re assuming, of course, that PS4® players have plenty more to offer when they join the fun – both in terms of the camaraderie they’ll bring to our community, and the shiny, slippery organs they’ll litter across our battlefields. We can’t tell you how delighted we are to jump into PlayStation’s free-to-play arena – I mean, boy, are our faces red. With bashful pride, that is, not just blood.”
Loadout is the first original IP from Edge of Reality, an Austin-based independent studio with broad experience in world-class franchises, including Mass Effect, Dragon Age, Tony Hawk’s Pro Skater, and The Sims. The studio developed Loadout as a passion project, and today that passion has been shared by over 3 million players, enjoying the over-the-top violence, accessible gameplay, and fast action of Loadout on PC – and, soon, PS4®.
All comments (9)
The game looks pretty sharp, no need to completely lie on screenshots.
I could be wrong but if you look at a few shots it seems incredibly obvious. Take the 7th shot for example. Guy in the Foreground, you can see the strokes in the "lighting" on his chest and stuff. Shot 3, look at the trail on the rocket on the right. It looks nothing like the ingame trails look, and is pretty clearly painted. The last shot before the menu shots, look at the guy on the right up in the air. It's not even very good painting, it's super blatant.
The game looks pretty sharp, no need to completely lie on screenshots.
I could be wrong but if you look at a few shots it seems incredibly obvious. Take the 7th shot for example. Guy in the Foreground, you can see the strokes in the "lighting" on his chest and stuff. Shot 3, look at the trail on the rocket on the right. It looks nothing like the ingame trails look, and is pretty clearly painted. The last shot before the menu shots, look at the guy on the right up in the air. It's not even very good painting, it's super blatant.
I too think the screens are doctored, the look sometimes just is too different from the video, and the depicted scenes have some artificial "staged" setting to them. Too much is going on sometimes. Like the guy who might be doctored in just to fill an otherwise empty area in the screenshot.
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