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All comments
I am worried by the resolution of the game. I played it on my ps3 since my one year of XboxLive Gold just ended, so I couldn't try it out on the 360 which is my platform of choice to be honest. (my ps3 gets enough lovin' from playing LBP)
Anyways it looks like the game is rendered at an even lower resolution than 720p. The contours look so thick and choppy.
THOUGH, the game plays great. And searching for the Playboy magazines is a fun side-quest-thing but doesn't add too much.
I am worried by the resolution of the game.
THOUGH, the game plays great.
Looks great at 1920x1200... Just sayin' :P
Hopefully the issues will be resolved to the best as possible at release for consoles (physx problems for PC). This game should not fail because of low sales on consoles because of the technical issues. That would be a shame because the franchise is great. Fingers crossed.
And the cut scenes are blatantly pre-rendered on both versions.
Still, quite a fun game.
I played the demo on both systems, and basically it runs badly on both, but worse on the PS3. Neither has anti-aliasing and both look sub 720p, but the PS3 version has even more slow down and tearing than the 360 version.
And the cut scenes are blatantly pre-rendered on both versions.
Still, quite a fun game.
Anyway, this game looks fantastic in 1080p with vsync on. I was able to simply walk around and enjoy all the artwork and style. It's a great work of art on the PC, and very fun to play with a 360 controller as well as mouse and keyboard.
There's a post on Neogaf where ppl show how it looks on PC:
http://www.neogaf.com/forum/showpost.php?p=2277403...
http://www.neogaf.com/forum/showpost.php?p=2277415...
If you have the rig, you must buy it on PC. It even supports the Xbox 360 controller without configuring it, same layout as the console version.
This is probably the saddest example of a game bad ported to consoles. I say saddest because if the game sucked it wouldn't really matter, but the thing is thing is that this little baby is incredible on its PC version. I wish develoepers could've managed to optimize it better on consoles.
There's a post on Neogaf where ppl show how it looks on PC:
http://www.neogaf.com/forum/showpost.php?p=2277403...
http://www.neogaf.com/forum/showpost.php?p=2277415...
If you have the rig, you must buy it on PC. It even supports the Xbox 360 controller without configuring it, same layout as the console version.
It's been the other way around for the last few years: bad ports to pc (mostly from titles that started on PC). So actually now the pc bashers know what it's like to play bad ports.
But I feel sorry for those who don't have the pc-horse power for this game.
im spoiled by euphoria, when u stand in front of a moving car, nothing happens, is it stupid that this one thing put me off the game!!!!!
Whatever, I just don't see enough people having Rigs powerful enough to run the game at the levels that stomp the Console's. People talk like all PCs will run it like those pics do. The truth is many will have to turn down the settings, turn off the PhysX. If they can iron out the framerate issues, the game will be fine on Console...
That many will have to turn down the settings, is with most pc-games. That's not specific to this game.
Actually physX is not a setting, it's an option. And it's not working as it should; not even on nVidia-cards (the average benchmark framerate of 2 gtx480's sli = 52 fps on High Apex setting at 1080p maxed out).
That many will have to turn down the settings, is with most pc-games. That's not specific to this game.
If the game is going to be like demo. I do not think it will get any praise for gfx, performance on console. PC looks great though
The game looks simply incredible.