This new Design and Technology video of Max Payne 3 tells us what makes the title a unique cinematic action game. The title will be released on May 15 (18 in Europe) for Xbox 360 and PS3, PC version coming on May 29 (June 1st in EU).
Not liking the text on screen, feels clunky and redundant when they've already said it. If this is how they're "evolving" the graphic novels, pfft. Not a fan of the story stuff I've seen so far.
Other than that, seamless transitions from cutscenes to gameplay is really cool. Rest of the game looks solid.
Commented on 2012-03-15 17:28:17 In reply to digi_matrix
Posted by digi_matrix
Not liking the text on screen, feels clunky and redundant when they've already said it. If this is how they're "evolving" the graphic novels, pfft. Not a fan of the story stuff I've seen so far.
Other than that, seamless transitions from cutscenes to gameplay is really cool. Rest of the game looks solid.
Same opinion here.
The game reminds me of Die Hard, as if Max Payne is John Mclane, bald version, which is badass version lol.
Anyways, I am quite interested in the game, looks nice.
Commented on 2012-03-15 21:14:15 In reply to xgei8ht
Posted by xgei8ht
After playing uncharted games, characters really need to start looking better.
No they don't. Not when you've got a game world and an engine capable of so much more than any game in the Uncharted series. R*'s engine was designed for a non-linear sandbox which depends more on gameplay rather than pretty cut-scenes. I'll take that approach the majority of times. You can just tell the gunplay is going to be head and shoulders above anything else out there from a 3rd person perspective.
I personally think R* are the best developers in the business. I also think their RAGE engine is up there with the best in the industry. They are always looking to push the technology in this gen, and that engine allows them to do it. Each time they add a new feature, it impresses.
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All comments (17)
Other than that, seamless transitions from cutscenes to gameplay is really cool. Rest of the game looks solid.
Other than that, seamless transitions from cutscenes to gameplay is really cool. Rest of the game looks solid.
The game reminds me of Die Hard, as if Max Payne is John Mclane, bald version, which is badass version lol.
Anyways, I am quite interested in the game, looks nice.
Modern>>>>>Sci Fi
Modern<<<<<<<Sci Fi
Modern>>>>>Sci Fi
Not even a contest here.
Modern>>>>> SCI FI garbage.
I love how the cut-scenes are blended seamlessly with the gameplay.
I personally think R* are the best developers in the business. I also think their RAGE engine is up there with the best in the industry. They are always looking to push the technology in this gen, and that engine allows them to do it. Each time they add a new feature, it impresses.
Looks damn good.
Looks damn good.
:)
:)