Rockstar Games give a first glimpse at Max Payne 3's multiplayer, showing how the Bullet Time is integrated and detailing the core features of the game's online mode. Also introducing Gang Wars and Payne Killer modes. The game will be available for Xbox 360, PS3 on May 15 (18 in Europe) and for PC on May 29 (June 1 in Europe).
All comments (23)
Commented on 2012-03-28 18:08:58
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Commented on 2012-03-28 18:28:54Give me good sp. If i want TPS mp craziness, prefer to stick with my Gears 3.
Commented on 2012-03-28 18:31:17 In reply to Seth
Commented on 2012-03-28 18:41:36
Commented on 2012-03-28 18:55:37
Commented on 2012-03-28 19:13:01
Commented on 2012-03-28 19:42:46
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Commented on 2012-03-28 20:19:53 In reply to Sath
Commented on 2012-03-28 20:30:07
Commented on 2012-03-28 20:43:34
Commented on 2012-03-28 21:42:44
Commented on 2012-03-28 23:13:29I do enjoy their 2nd person narrated videos though. Makes it seem more subjective, like a 50s car commercial.
"They did this, that, and this. Once you get your hands on this shit it will blow you away!"
Commented on 2012-03-29 00:12:27BULLET TIME IS IN MULTIPLAYER!!! I am really excited for this. Of course, since I played MP1 and MP2, I am very looking forward to Single Player too.
Commented on 2012-03-29 01:02:46 In reply to EamonBULLET TIME IS IN MULTIPLAYER!!!
Their explanation of how it will be implemented fairly was incredibly vague and unclear, and such a feature has the potential to completely upset the balance of the game - on the multiplayer side of things, of course.
Commented on 2012-03-29 02:24:16 In reply to EamonBULLET TIME IS IN MULTIPLAYER!!! I am really excited for this. Of course, since I played MP1 and MP2, I am very looking forward to Single Player too.
Commented on 2012-03-29 02:45:33if it was up to you we would still only have 2D games, if they dont try it we will never know if it will work
Commented on 2012-03-29 16:21:39 In reply to blmboxTheir explanation of how it will be implemented fairly was incredibly vague and unclear, and such a feature has the potential to completely upset the balance of the game - on the multiplayer side of things, of course.
Commented on 2012-03-29 20:46:30 In reply to nostradamus
Commented on 2012-03-30 02:59:29Wouldn't be surprised if it's the same deal. What makes me on the fence about the multi in general is how small the maps might be.
Commented on 2012-03-30 03:03:40