Are the guys at Piranha Games working on a MechWarrior 5 ? That's the question everyone has been asking ever since they leaked two very short in-engine teaser videos.
They show close-up shots of a giant robot walking in the middle of a city. The place seems deserted but the presence of an apparently normal car seems to indicate that the game takes place nowadays. Neither Piranha Games nor the people who bought the licensing rights of the MechWarrior franchise answered any of our mails so it seems we won't know anything more for now - except that Piranha is indeed working on a "triple-A" on Xbox 360, Playstation 3 and PC. Fingers crossed.
Update: Well, looks like the rumors were right. If you're not familiar with the MechWarrior universe, "Davion" is the name of the family which regents the Federated Sun, one of the major military powers of the game's world. It is represented by a sword and a shining sun in a red circle.
All comments (27)
I hope it's more like the original ones.
Its hardly a teaser trailer and more of a screenshot ina video. It's obviously a mech and very much fits the MW design.
Its about time tbh. I thought MS had some sort of stake in the MW franchise though...
In any case, I can't wait to see how the situation develops.
@nostradamus - It's not Piranha Bytes, it's Piranha Games. Two different developers.
insane_cobra> thank's, news edited.
Mechassault 2 was brilliant. Microsoft was so foolish to release it in the wake of Halo 2's online domination. If they would have waited a few more months before releasing it when they did, it would have been bigger. I would kill for MA3
MechWarrior is like Forza to MechAssault's Mario Kart.
Kinda depends on what you are looking for in your mech game, but I can appreciate both styles at different times.
Though I think I pounded away at the Assault games more than the Warriors.
It's about time for a new MechWarrior though, so bring it on.
Sure, if you like Mario Kart, that's cool, I love that game as much as anyone. But as fun as it might be, there's not much depth to it. A game being fun is all well and good, but sometimes it's nice when games transcend being mere entertainment, to portray an *experience* that's more than just being an interface between you and a high score, and I think it's that balance that separates good games, like MechAssault, from great games, like MechWarrior.
Of course, you can go off the other end and have so much depth it's not any fun, like Spore, but that's a discussion for another day.
Regardless, Mechassault and Crimson Skies are two examples of viable franchises that are just going unused by MS. They seem like such obvious money machines I don't get it.
http://au.pc.ign.com/articles/100/1002164p4.html
I have never been so pumped for a game in my life.