If you're having trouble with games developed by Quantic Dream or Telltale, if you don't consider Walking Simulators as a real gaming experience, there is little doubt that Where the Water Tastes Like Wine will not resonate much in you. Dim Bulb Games' title is more focused on its atmosphere and the way it tells its stories than on pure gameplay, but thanks to its immersive soundtrack, great voice acting and its peculiar writing, it should not leave anyone indifferent. The basic principle of the game is quite simple as all you have to do to walk until you encounter new stories you will then be able to tell strangers when meeting them at a campfire. If you manage to indulge them enough by satisfying their thirst for good stories, they'll reveal themselves to you more after several meetings on the road. Check out the fist 30 minutes of the adventure inside and let us know what you think.
All comments (7)
Also, people should learn to call games like this by their proper genre, which is "Adventure". Or if one feels particularly inspired, "Interactive Storytelling".
Calling this type of game "Walking Simulator" always feels dumb as if a teenager came up with the term, which is probably what happened and other senseless people just kept using it.
However, we aren't teenagers - nor dumb, hopefully - and should start calling the genre by its proper name or something that more accurately describes the style of these genre's games, which doesn't always involve walking nor have walking as the main feature.
For that matter, they aren't even "Simulators" like a "Flight Simulator" or a "Racing Simulator" game is, nor are any of the developers of this type of game trying to make a "Walking Simulator" by any means. At which point people might as well call them "Video & Audio" since there's more of those elements in them than "Walking" or "Simulation".
I see some prompts for hitchhiking, fast travel of some sort?