Released in January for consoles, Monter Hunter: World will hit PC (Steam) on August 9th has announced Capcom. Trailer and full specs after the jump.
OS :WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Processor :Intel® Core™ i3 8350 4GHz or Intel® Core™ i7 3770 3.4GHz or AMD Ryzen™ 5 1500X
Memory :8 GB RAM
Graphic :NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570X (VRAM 4GB)
DirectX :Version 11
Storage :20 GB available space
Sound card :DirectSound compatible (DirectX® 9.0c or higher)
Additional Notes: Mouse, keyboard and game pads (both DirectInput and XInput) are supported.
30FPS at 1080p on HIGH graphic settings.
■MINIMUM
OS :WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Processor :Intel® Core™ i5-4460, 3.20GHz or AMD FX™-6300 above
Memory :8 GB RAM
Graphic :NVIDIA® GeForce® GTX 760 OR AMD Radeon™ R7 260x(VRAM 2GB and above)
DirectX :Version 11
Storage :20 GB available space
Sound card :DirectSound compatible (DirectX® 9.0c higher)
Target: :Mouse, keyboard and game pads (both DirectInput and XInput) are supported.
30FPS at 1080p on LOW graphic settings.
All comments (3)
Though the System Requirements are very demanding, specially since the Recommended specs are for only 1080p@30fps on High settings. Some settings can go a level further to Highest.
An Action and Co-Op Multiplayer game like this is better played at 60fps, but if even a GTX 1060 can only do 30fps, requiring a GTX 1070 for 1080p@60fps at High settings is a lot. Hopefully, there will be a good compromise between Medium and High settings to achieve 1080p@60fps on a GTX 1060.
There are many images of the settings and of the game running on PC on Capcom's Unity blog:
Monster Hunter: World coming to Steam on August 9th:
http://www.capcom-unity.com/monster_hunter/blog/20...
"When the game launches the visuals will have parity with the console versions, but we’re considering releasing a free update after launch."
PC Gamer - Monster Hunter: World PC visuals 'will have parity' with console versions:
https://www.pcgamer.com/monster-hunter-world-pc-vi...
Which just exacerbates the System Requirements issue. Needing a GTX 1060 to do what a base PS4 - a console released in 2013 - does without any substantial visual upgrades is just a waste of power of the newer hardware.
Seems like an unoptimized game, which is weird since Capcom's latest games' PC versions are very optimized - like Resident Evil 7.